//*************************************************************************************
// Corona.vs
// VS Project File, Format Version 2.1
//*************************************************************************************
PROJECT
{
NAME = "Corona"
DESCR = ""
AUTHOR = ""
CONTACT = ""
DOC_VERSION = 1, 0
TIME_FORMAT = 0
USE_SCENE_RATE = 0
FRAME_RATE = 0.000000
ASPECT = 0.000000, 0.000000
RESOLUTION = 0, 0
FIT_MODE = 1.000000
BLACK_FIELDS = 1
LIVE.BACKGROUND
{
	CUSTOM = 0
	COLOR = 204, 200, 184
}
PRESET = "Color 2"
//Folder
FOLDER.PARAM|LOCAL
{
	ITEMS
	{
		//Parameter.String
		PARAM.ThisScene
		{
			TYPE = STRING
			NAME = "ThisScene"
			LOCAL = 1
			CURRENT = SCENE.'Corona.3d'
			OPTIONS
			{
				MULTILINE = 0
			}
			VALUE = SCENE.'Corona.3d'
		}
		//Parameter.String
		PARAM.ThisSceneName
		{
			TYPE = STRING
			NAME = "ThisSceneName"
			LOCAL = 1
			CURRENT = Corona.3d
			OPTIONS
			{
				MULTILINE = 0
			}
			VALUE = Corona.3d
		}
	}
	EXPAND = 0
}
VERSION = 2, 1
//Folder
PATH_LIST.PATH_SET
{
	ITEMS
	{
	}
	EXPAND = 0
}
//=====================================================================================
//Folder
FOLDER.DOCUMENT
{
	ITEMS
	{
		//Document Group
		DOC_LIST.00
		{
			TYPE = SCENE
			NAME = "Scenes"
			DESCR = "Default Group for: Scenes (*.3d; *.3dc)"
			ITEMS
			{
				//Scene
				DOCUMENT.00
				{
					TYPE = SCENE
					NAME = "Corona.3d"
					OPEN = 1
					ENABLE.CLOSE = 0
				}
			}
			EXPAND = 1
		}
		//Document Group
		DOC_LIST.01
		{
			TYPE = ACTLIB
			NAME = "Actlibs"
			DESCR = "Default Group for: Actlibs (*.acl)"
			EXPAND = 1
		}
		//Document Group
		DOC_LIST.02
		{
			TYPE = HOTSET
			NAME = "Hotsets"
			DESCR = "Default Group for: Hotsets (*.hot)"
			EXPAND = 1
		}
	}
	EXPAND = 1
}
//=====================================================================================
//Folder
FOLDER.ACTION
{
	TYPE = ACTION
	ITEMS
	{
		//Action
		ACTION.00
		{
			TYPE = UNILIST
			NAME = "<STARTUP>"
			DESCR = "Инициализирует данный Проект"
			ICON
			{
				NAME = "SYSTEM"
				SOURCE = IMAGE_LIST
			}
			BODY()
			/**BODY**/
			{
				$<Action00>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action01>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action02>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action03>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action04>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action05>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action06>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action07>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action08>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action09>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action10>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action11>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action12>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action13>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action14>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action15>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action16>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action17>
				{
					PLAY = 1
				}
				<NOP> = 1
				$<Action18>
				{
					PLAY = 1
				}
			}
			/**BODY**/
			//Parameter.Item
			PARAM.00
			{
				TYPE = ITEM
				NAME = "Action00"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create Live Video Seat'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create Live Video Seat'
			}
			//Parameter.Item
			PARAM.01
			{
				TYPE = ITEM
				NAME = "Action01"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create Live Video Stand'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create Live Video Stand'
			}
			//Parameter.Item
			PARAM.02
			{
				TYPE = ITEM
				NAME = "Action02"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create Live Video on the screen'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create Live Video on the screen'
			}
			//Parameter.Item
			PARAM.03
			{
				TYPE = ITEM
				NAME = "Action03"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 1 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 1 Right'
			}
			//Parameter.Item
			PARAM.04
			{
				TYPE = ITEM
				NAME = "Action04"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 2 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 2 Right'
			}
			//Parameter.Item
			PARAM.05
			{
				TYPE = ITEM
				NAME = "Action05"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 3 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 3 Right'
			}
			//Parameter.Item
			PARAM.06
			{
				TYPE = ITEM
				NAME = "Action06"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 1 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 1 Left'
			}
			//Parameter.Item
			PARAM.07
			{
				TYPE = ITEM
				NAME = "Action07"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 2 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 2 Left'
			}
			//Parameter.Item
			PARAM.08
			{
				TYPE = ITEM
				NAME = "Action08"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create File Video 3 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create File Video 3 Left'
			}
			//Parameter.Item
			PARAM.09
			{
				TYPE = ITEM
				NAME = "Action09"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Create Audio'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Create Audio'
			}
			//Parameter.Item
			PARAM.10
			{
				TYPE = ITEM
				NAME = "Action10"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 1 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 1 Left'
			}
			//Parameter.Item
			PARAM.11
			{
				TYPE = ITEM
				NAME = "Action11"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 2 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 2 Left'
			}
			//Parameter.Item
			PARAM.12
			{
				TYPE = ITEM
				NAME = "Action12"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 3 Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 3 Left'
			}
			//Parameter.Item
			PARAM.13
			{
				TYPE = ITEM
				NAME = "Action13"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Default Image Left'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Default Image Left'
			}
			//Parameter.Item
			PARAM.14
			{
				TYPE = ITEM
				NAME = "Action14"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 1 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 1 Right'
			}
			//Parameter.Item
			PARAM.15
			{
				TYPE = ITEM
				NAME = "Action15"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 2 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 2 Right'
			}
			//Parameter.Item
			PARAM.16
			{
				TYPE = ITEM
				NAME = "Action16"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 3 Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Image 3 Right'
			}
			//Parameter.Item
			PARAM.17
			{
				TYPE = ITEM
				NAME = "Action17"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Default Image Right'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Default Image Right'
			}
			//Parameter.Item
			PARAM.18
			{
				TYPE = ITEM
				NAME = "Action18"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Long_01_stop'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Long_01_stop'
			}
		}
		//Group.Action
		GROUP.01
		{
			TYPE = ACTION
			NAME = "Souces"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = SCRIPT
					NAME = "Default Image Left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_большой.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_большой.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Default Name Left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.01
				{
					TYPE = SCRIPT
					NAME = "Image 1 Left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_большой.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_большой.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 1 Left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.02
				{
					TYPE = SCRIPT
					NAME = "Image 2 Left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_большой.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_большой.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 2 Left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.03
				{
					TYPE = SCRIPT
					NAME = "Image 3 Left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_большой.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_большой.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 3 Left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.04
				{
					TYPE = SCRIPT
					NAME = "Default Image Right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_правый.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_правый.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Default Name Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.05
				{
					TYPE = SCRIPT
					NAME = "Image 1 Right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_правый.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_правый.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 1 Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.06
				{
					TYPE = SCRIPT
					NAME = "Image 2 Right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_правый.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_правый.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 2 Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.07
				{
					TYPE = SCRIPT
					NAME = "Image 3 Right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Экран_правый.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Экран_правый.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Image Name 3 Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.08
				{
					TYPE = SCRIPT
					NAME = "Create Live Video on the screen"
					DESCR = "Creates Live video stream"
					INFO = "It's recommended to add this Action into project Startup action, because usually Live-stream must be created only once."
					ICON
					{
						NAME = "ShotGeneral.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.$<Live Stream>.CREATE = 1
						RENDER.VIDEO.$<Live Stream>.FORMAT = $<Use Alpha>, $<Audio>, $<Use MipMap>, $<Deinterlace>, CROP
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Live Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.$<Live Stream>.START = 1  
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and started"
						}
						IFNOT.$<Play> 
						{
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and ready to start"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = $<Live Stream>
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
							SYS.OUTPUT = "Video Stream '$<Live Stream/v>' assigned to $<Material/v>"
						}             
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select the name of Live video stream"
						INFO = "This Live Stream name will be used in actions of type 'Control Video"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = LIVE_3
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_3
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.02
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.03
					{
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.04
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = HIRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = HIRES
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = ALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = ALPHA
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.Item
					PARAM.09
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see live video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.09
				{
					TYPE = SCRIPT
					NAME = "Create Audio"
					DESCR = "Creates Sound stream"
					INFO = "It's recommended to add this Action into project Startup action, because Sound-stream creation process may be not realtime."
					ICON
					{
						NAME = "Sound.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF.$<Stream Type>
						{
							IFNOT."$<File Audio Stream>"
							{
								SYS.OUTPUT = "Name of Audio stream not specified"
								RETURN = 1
							}
							IFNOT."$<Audio File>"
							{
								SYS.OUTPUT = "Audio file for '$<File Audio Stream>' not selected"
								RETURN = 1
							}
							RENDER.VIDEO.MSDS_A_$<File Audio Stream>
							{
								CREATE = 1
							  FORMAT = AUDIO, NOVIDEO
							  DATA = "$<Audio File>"
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
							SYS.OUTPUT = "Audio Stream '$<File Audio Stream/v>' created with file '$<Audio File>'"   
							RETURN = 1
						}
						IFNOT.$<Stream Type>
						{
							RENDER.AUDIO.LIVE_$<Live Audio Stream>
							{
								CREATE = 1
								DATA = "$<Device>"
								START = 1
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
							IF."$<Device>"
							{	
								SYS.OUTPUT = "Live Audio Stream '$<Live Audio Stream/v>' created with device '$<Device>'"
							}
							IFNOT."$<Device>"
							{	
								SYS.OUTPUT = "Live Audio Stream '$<Live Audio Stream/v>' created with default audio device"
							}
						}   
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select the type of new Audio stream"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "0"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "File"
								VALUE = "1"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Audio Stream', 'Audio File'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Audio Stream', 'Device'
						}
						VALUE = "0"
					}
					//Parameter.String
					PARAM.01
					{
						TYPE = STRING
						NAME = "File Audio Stream"
						DESCR = "Enter a name for the new Audio stream"
						INFO = "Введенное имя в дальнейшем может использоваться в экшенах типа 'Управлять Аудио'"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Audio01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Audio01
					}
					//Parameter.Variant
					PARAM.02
					{
						TYPE = VARIANT
						NAME = "Live Audio Stream"
						DESCR = "Enter a name for the new Live audio stream"
						INFO = "Данное имя в дальнейшем будет использоваться в экшенах типа 'Управлять Видео'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live Audio 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live Audio 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live Audio 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live Audio 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live Audio 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live Audio 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live Audio 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live Audio 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.Filepath
					PARAM.03
					{
						TYPE = FILEPATH
						NAME = "Audio File"
						DESCR = "Select source audio file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "wav, mp3"
						}
						VALUE = ""
					}
					//Parameter.SysObject
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|ENUM.'Audio device'
						TYPE = ENUM
						NAME = "Device"
						DESCR = "Select input audio device"
						INFO = "If audio device not selected, default device will be used."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							TYPE = STRING
							CREATE = AUDIO
						}
						VALUE = ""
					}
					//Parameter.Number
					PARAM.05
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.10
				{
					TYPE = SCRIPT
					NAME = "Control Audio"
					DESCR = "Controls playback of audio stream"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Sound.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==1"
						{
							IFNOT."$<File Audio Stream>"
							{
								SYS.OUTPUT = "Audio stream name not specified"
								RETURN = 1
							}
							SYS.OUTPUT = "Audio Stream '$<File Audio Stream>' executed command '$<Command/v>'"
							RENDER.VIDEO.MSDS_A_$<File Audio Stream>
							{
								IF."$<Command>".$<Command> = 1
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									IFNOT.$<Solo>.MUTE = $<Mute>
									SOLO = $<Solo>
									DELAY = $<Delay>
								}
							}
							RETURN = 1
						}
						IF."$<Stream Type>==0"
						{
							RENDER.AUDIO.LIVE_$<Live Audio Stream>
							{
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									IFNOT.$<Solo>.MUTE = $<Mute>
									SOLO = $<Solo>
									DELAY = $<Delay>
								}
							}
							SYS.OUTPUT = "Audio Stream '$<Live Audio Stream/v>': Volume=$<Volume/v>, Delay=$<Delay/v>, Mute=$<Mute/v>, Solo=$<Solo/v>"
							RETURN = 1
						} 
						IF."$<Stream Type>==2"
						{
							RENDER.AUDIO.MASTER
							{
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									MUTE = $<Mute>
									DELAY = $<Delay>
								}
							}
							SYS.OUTPUT = "Master Audio Output: Volume=$<Volume/v>, Delay=$<Delay/v>, Mute=$<Mute/v>"
						}          
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select the type of created Audio stream"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Audio' (except 'Master Output')"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "0"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "File"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Master Output"
								VALUE = 2
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Audio stream', 'Command', 'Loop'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Audio Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = 2
							CONDITION = "=="
							DISABLE = 'File Audio stream', 'Live Audio Stream', 'Command', 'Loop', 'Solo'
						}
						VALUE = "0"
					}
					//Parameter.String
					PARAM.01
					{
						TYPE = STRING
						NAME = "File Audio Stream"
						DESCR = "Enter a name for the new Audio stream"
						INFO = "Введенное имя в дальнейшем может использоваться в экшенах типа 'Управлять Аудио'"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Audio01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Audio01
					}
					//Parameter.Variant
					PARAM.02
					{
						TYPE = VARIANT
						NAME = "Live Audio Stream"
						DESCR = "Enter a name for the new Live audio stream"
						INFO = "Данное имя в дальнейшем будет использоваться в экшенах типа 'Управлять Видео'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live Audio 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live Audio 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live Audio 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live Audio 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live Audio 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live Audio 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live Audio 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live Audio 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control audio"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
							ITEM.03
							{
								NAME = "<none>"
								VALUE = ""
							}
						}
						VALUE = START
					}
					//Parameter.Variant
					PARAM.04
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.05
					{
						TYPE = BOOL
						NAME = "Modify Sound"
						DESCR = "Modify sound parameters"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 0
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute', 'Delay'
						}
						VALUE = 1
					}
					//Parameter.Number
					PARAM.06
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume input'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.07
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.08
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|BOOL.'Mute Live'
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.09
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Live Audio'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.11
				{
					TYPE = SCRIPT
					NAME = "Control Audio01"
					DESCR = "Controls playback of audio stream"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Sound.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==1"
						{
							IFNOT."$<File Audio Stream>"
							{
								SYS.OUTPUT = "Audio stream name not specified"
								RETURN = 1
							}
							SYS.OUTPUT = "Audio Stream '$<File Audio Stream>' executed command '$<Command/v>'"
							RENDER.VIDEO.MSDS_A_$<File Audio Stream>
							{
								IF."$<Command>".$<Command> = 1
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									IFNOT.$<Solo>.MUTE = $<Mute>
									SOLO = $<Solo>
									DELAY = $<Delay>
								}
							}
							RETURN = 1
						}
						IF."$<Stream Type>==0"
						{
							RENDER.AUDIO.LIVE_$<Live Audio Stream>
							{
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									IFNOT.$<Solo>.MUTE = $<Mute>
									SOLO = $<Solo>
									DELAY = $<Delay>
								}
							}
							SYS.OUTPUT = "Audio Stream '$<Live Audio Stream/v>': Volume=$<Volume/v>, Delay=$<Delay/v>, Mute=$<Mute/v>, Solo=$<Solo/v>"
							RETURN = 1
						} 
						IF."$<Stream Type>==2"
						{
							RENDER.AUDIO.MASTER
							{
								IF.$<Modify Sound>
								{
									IFNOT.$<Mute>.VOLUME = $<Volume>
									MUTE = $<Mute>
									DELAY = $<Delay>
								}
							}
							SYS.OUTPUT = "Master Audio Output: Volume=$<Volume/v>, Delay=$<Delay/v>, Mute=$<Mute/v>"
						}          
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select the type of created Audio stream"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Audio' (except 'Master Output')"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = 2
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "File"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Master Output"
								VALUE = 2
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Audio stream', 'Command', 'Loop'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Audio Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = 2
							CONDITION = "=="
							DISABLE = 'File Audio stream', 'Live Audio Stream', 'Command', 'Loop', 'Solo'
						}
						VALUE = 2
					}
					//Parameter.String
					PARAM.01
					{
						TYPE = STRING
						NAME = "File Audio Stream"
						DESCR = "Enter a name for the new Audio stream"
						INFO = "Введенное имя в дальнейшем может использоваться в экшенах типа 'Управлять Аудио'"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Audio01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Audio01
					}
					//Parameter.Variant
					PARAM.02
					{
						TYPE = VARIANT
						NAME = "Live Audio Stream"
						DESCR = "Enter a name for the new Live audio stream"
						INFO = "Данное имя в дальнейшем будет использоваться в экшенах типа 'Управлять Видео'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live Audio 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live Audio 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live Audio 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live Audio 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live Audio 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live Audio 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live Audio 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live Audio 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control audio"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
							ITEM.03
							{
								NAME = "<none>"
								VALUE = ""
							}
						}
						VALUE = START
					}
					//Parameter.Variant
					PARAM.04
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.05
					{
						TYPE = BOOL
						NAME = "Modify Sound"
						DESCR = "Modify sound parameters"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 0
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute', 'Delay'
						}
						VALUE = 1
					}
					//Parameter.Number
					PARAM.06
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume output'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.07
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.08
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|BOOL.'Mute Output'
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.09
					{
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.12
				{
					TYPE = SCRIPT
					NAME = "Create File Video 1 Left"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie04
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie04
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 1 Left'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 1_Left screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 1_Left screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 1_Left screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.13
				{
					TYPE = SCRIPT
					NAME = "Create File Video 1 Right"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie01
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 1 Right'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 1_Right screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 1_Right screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 1_Right screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.14
				{
					TYPE = SCRIPT
					NAME = "Create File Video 2 Left"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie05
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie05
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 2 Left'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 2_Left screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 2_Left screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 2_Left screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.15
				{
					TYPE = SCRIPT
					NAME = "Create File Video 2 Right"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie02
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie02
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 2 Right'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 2_Right screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 2_Right screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 2_Right screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.16
				{
					TYPE = SCRIPT
					NAME = "Create File Video 3 Left"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie06
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie06
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 3 Left'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 3_Left screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 3_Left screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 3_Left screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.17
				{
					TYPE = SCRIPT
					NAME = "Create File Video 3 Right"
					DESCR = "Creates File video stream"
					INFO = "It's recommended to add this Action into project Startup action, because File-stream creation process is not realtime."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.MSDS_$<File Stream>.CREATE = 1
						RENDER.VIDEO.MSDS_$<File Stream>.FORMAT = $<Loop>, $<Audio>, $<Fields>, $<Use MipMap>, $<Use Alpha>, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.MSDS_$<File Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF."$<Movie File>"
						{
							RENDER.VIDEO.MSDS_$<File Stream>.DATA = "$<Movie File>"
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created with file '$<Movie File>'"
						}  
						IFNOT."$<Movie File>"
						{
							SYS.OUTPUT = "File Video Stream '$<File Stream>' created but Movie File was not set"
							RETURN = 1
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.MSDS_$<File Stream>.START = 1  
						  SYS.OUTPUT = "File Video Stream '$<File Stream>' started"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = "MSDS_$<File Stream>"
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
						 	SYS.OUTPUT = "File Video Stream '$<File Stream>' assigned to $<Material/v>"
						}               
					}
					/**BODY**/
					//Parameter.String
					PARAM.00
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter a name for the new File video stream"
						INFO = "Specified Name will be used in stream-control actions like 'Control Video'."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = Movie03
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie03
					}
					//Parameter.Filepath
					PARAM.01
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Video 3 Right'
						TYPE = FILEPATH
						NAME = "Movie File"
						DESCR = "Select source movie file "
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "avi, mpg, mpeg, m2v, m2t, wmv"
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|VARIANT.'Sound_Video 3_Right screen'
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Volume_Video 3_Right screen'
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.04
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|NUMBER.'Delay_Video 3_Right screen'
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Fields"
						DESCR = "Select video fields order"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUTOFIELDS
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Auto"
								VALUE = AUTOFIELDS
							}
							ITEM.01
							{
								NAME = "Upper Field First"
								VALUE = UFF
							}
							ITEM.02
							{
								NAME = "Lower Field First"
								VALUE = LFF
							}
							ITEM.03
							{
								NAME = "None (Progressive)"
								VALUE = NOFIELDS
							}
						}
						VALUE = AUTOFIELDS
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = LOWRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = LOWRES
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = NOALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = NOALPHA
					}
					//Parameter.Variant
					PARAM.08
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.10
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.11
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.12
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Variant
					PARAM.13
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat file playing forever"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOLOOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = LOOP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOLOOP
							}
						}
						VALUE = NOLOOP
					}
					//Parameter.Boolean
					PARAM.14
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.15
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see file video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.18
				{
					TYPE = SCRIPT
					NAME = "Create Live Video Stand"
					DESCR = "Creates Live video stream"
					INFO = "It's recommended to add this Action into project Startup action, because usually Live-stream must be created only once."
					ICON
					{
						NAME = "ShotGeneral.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.$<Live Stream>.CREATE = 1
						RENDER.VIDEO.$<Live Stream>.FORMAT = $<Use Alpha>, $<Audio>, $<Use MipMap>, CROP, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Live Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.$<Live Stream>.START = 1  
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and started"
						}
						IFNOT.$<Play> 
						{
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and ready to start"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = $<Live Stream>
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
							SYS.OUTPUT = "Video Stream '$<Live Stream/v>' assigned to $<Material/v>"
						}              
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select the name of Live video stream"
						INFO = "This Live Stream name will be used in actions of type 'Control Video"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = LIVE_2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_2
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.02
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.03
					{
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.04
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = HIRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = HIRES
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = ALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = ALPHA
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.08
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.10
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Boolean
					PARAM.11
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.Item
					PARAM.12
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see live video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_02'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_02'
					}
				}
				//Action
				ACTION.19
				{
					TYPE = SCRIPT
					NAME = "Create Live Video Seat"
					DESCR = "Creates Live video stream"
					INFO = "It's recommended to add this Action into project Startup action, because usually Live-stream must be created only once."
					ICON
					{
						NAME = "ShotGeneral.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.New.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						RENDER.VIDEO.$<Live Stream>.CREATE = 1
						RENDER.VIDEO.$<Live Stream>.FORMAT = $<Use Alpha>, $<Audio>, $<Use MipMap>, CROP, $<Range Space>, $<Color Type>
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Live Stream>
							{	
								VOLUME = $<Volume>
								DELAY = $<Delay>
							}
						}
						IF.$<Play> 
						{
							RENDER.VIDEO.$<Live Stream>.START = 1  
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and started"
						}
						IFNOT.$<Play> 
						{
						  SYS.OUTPUT = "Video Stream '$<Live Stream/v>' created and ready to start"
						}
						IF."$<Material>"
						{
							$<Material>.SOURCE = $<Live Stream>
							$<Material>.MIPMAPLODBIAS = $<Sharpness>
							SYS.OUTPUT = "Video Stream '$<Live Stream/v>' assigned to $<Material/v>"
						}              
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select the name of Live video stream"
						INFO = "This Live Stream name will be used in actions of type 'Control Video"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Delay'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.02
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Number
					PARAM.03
					{
						TYPE = NUMBER
						NAME = "Delay"
						DESCR = "Sound delay in milliseconds"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 10000.000000
						}
						VALUE = 0
					}
					//Parameter.Variant
					PARAM.04
					{
						TYPE = VARIANT
						NAME = "Deinterlace"
						DESCR = "Use hardware deinterlacing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = HIRES
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = HIRES
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = LOWRES
							}
						}
						VALUE = HIRES
					}
					//Parameter.Variant
					PARAM.05
					{
						TYPE = VARIANT
						NAME = "Use Alpha"
						DESCR = "Use video alpha-channel"
						LOCAL = 1
						CURRENT = ALPHA
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = ALPHA
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOALPHA
							}
						}
						VALUE = ALPHA
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Use MipMap"
						DESCR = "Use video-texture mipmapping"
						LOCAL = 1
						FORMAT = 0
						CURRENT = NOMIPMAP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = MIPMAP
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOMIPMAP
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOMIPMAP
							CONDITION = "=="
							DISABLE = 'Sharpness'
						}
						VALUE = NOMIPMAP
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Sharpness"
						DESCR = "Select mipmap sharpness"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = FLOAT
							ITEM.00
							{
								NAME = "High"
								VALUE = -0.5
							}
							ITEM.01
							{
								NAME = "Middle"
								VALUE = 0
							}
							ITEM.02
							{
								NAME = "Low"
								VALUE = 0.5
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.08
					{
						TYPE = STRING
						NAME = "Advanced"
						DESCR = "Select advanced video settings"
						LOCAL = 1
						FORMAT = 0
						CURRENT = ""
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.09
					{
						TYPE = VARIANT
						NAME = "Range Space"
						DESCR = "Type of range space"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = MPEG2
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "<none>"
								VALUE = INTERVALDEFAULT
							}
							ITEM.01
							{
								NAME = "MPEG2"
								VALUE = MPEG2
							}
						}
						VALUE = MPEG2
					}
					//Parameter.Variant
					PARAM.10
					{
						TYPE = VARIANT
						NAME = "Color Type"
						DESCR = "Type of color transformation from YUV to RGB"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = BT709
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "BT 601"
								VALUE = BT601
							}
							ITEM.01
							{
								NAME = "BT 709"
								VALUE = BT709
							}
						}
						VALUE = BT709
					}
					//Parameter.Boolean
					PARAM.11
					{
						TYPE = BOOL
						NAME = "Play"
						DESCR = "Play video stream after creation"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.Item
					PARAM.12
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video-texture "
						INFO = "If you don't select target Material here, you have to select it in actions of type 'Control Video'. Otherwise you will not see live video stream anywhere."
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_01'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_01'
					}
				}
			}
			EXPAND = 0
		}
		//Group.Action
		GROUP.02
		{
			TYPE = ACTION
			NAME = "Cameras"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = SCRIPT
					NAME = "Close-up_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 17.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 17.2
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.01
				{
					TYPE = SCRIPT
					NAME = "Left_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 15.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 15.2
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.02
				{
					TYPE = SCRIPT
					NAME = "Screen_01_zoom-in"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 15.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 15.2
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 16.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 16.2
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.03
				{
					TYPE = SCRIPT
					NAME = "Screen_01_zoom-out"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 16.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 16.2
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 15.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 15.2
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.04
				{
					TYPE = SCRIPT
					NAME = "Screen_02_zoom-in"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 12
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 12
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 13
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 13
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.05
				{
					TYPE = SCRIPT
					NAME = "Screen_02_zoom-out"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 13
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 13
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 12
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 12
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.06
				{
					TYPE = SCRIPT
					NAME = "Actor_01_zoom-in"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 6.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 6.2
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.07
				{
					TYPE = SCRIPT
					NAME = "Actor_02_zoom-in"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 12
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 12
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.08
				{
					TYPE = SCRIPT
					NAME = "Long_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 6.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 6.2
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.09
				{
					TYPE = SCRIPT
					NAME = "Long_02"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.10
				{
					TYPE = SCRIPT
					NAME = "Long_03"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.11
				{
					TYPE = SCRIPT
					NAME = "Actor_01_zoom-out"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 6.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 6.2
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = -1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = -1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.12
				{
					TYPE = SCRIPT
					NAME = "Actor_02_zoom-out"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 12
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 12
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.13
				{
					TYPE = SCRIPT
					NAME = "Right_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.14
				{
					TYPE = SCRIPT
					NAME = "Switch_Seat_Stand"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 6.4
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 6.4
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.15
				{
					TYPE = SCRIPT
					NAME = "Switch_Stand_Seat"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 9.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 9.6
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 6.4
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 6.4
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.16
				{
					TYPE = SCRIPT
					NAME = "On the right_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.17
				{
					TYPE = SCRIPT
					NAME = "On the right_01_zoom-in"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.18
				{
					TYPE = SCRIPT
					NAME = "On the right_01_zoom-out"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = PLAY
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = PLAY
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.19
				{
					TYPE = SCRIPT
					NAME = "Middle_02"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 12
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 12
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.20
				{
					TYPE = SCRIPT
					NAME = "Front_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 3.6
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 3.6
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.21
				{
					TYPE = SCRIPT
					NAME = "Screen_01"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 16.2
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 16.2
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.22
				{
					TYPE = SCRIPT
					NAME = "Screen_02"
					DESCR = "Controls playback of scene Node animation"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to control not specified"
							RETURN = 1
						}
						IF."$<Command>==SEEK"
						{
							$<Node>.SEEK = $<Position>	
							SYS.OUTPUT = "$<Node/v> set to '$<Position/v>'"  
							RETURN = 1
						}
						IF."$<Command>==PLAY"
						{
							$<Node>.PLAY
							{
								RANGE = $<Begin>, $<End> 
								SPEED = $<Speed>
								REPEAT = $<Repeat>
							}
							IF.$<Loop>.$<Node>.PLAY.REPEAT = -1
							$<Node>.PLAY = 1
							SYS.OUTPUT = "$<Node/v> is starting playback from '$<Begin/v>' to '$<End/v>' ($<Repeat> times)"
							IFNOT.$<Loop>
							{
								$<Node>.WAIT = STOP
								SYS.OUTPUT = "$<Node/v> playback stopped"  
							}
							RETURN = 1
						}
						IF."$<Command>==STOP"
						{
							$<Node>.STOP = 1
							SYS.OUTPUT = "$<Node/v> playback stopped"  
							RETURN = 1
						}
						IF."$<Command>==PLAY_TO"
						{
							$<Node>.PLAY.SPEED = $<Speed>
							$<Node>.PLAY_TO = $<Position>
							SYS.OUTPUT = "$<Node/v> is starting playback to '$<Position/v>'"
						}
						$<Node>.WAIT = STOP
						SYS.OUTPUT = "$<Node/v> playback stopped"  
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to control"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'Dummy'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'Dummy'
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control node track"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SEEK
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = PLAY
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Play to Position"
								VALUE = PLAY_TO
							}
							ITEM.03
							{
								NAME = "Set Position"
								VALUE = SEEK
							}
						}
						//Rule
						RULE.00
						{
							VALUE = STOP
							CONDITION = "=="
							DISABLE = 'Position', 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						//Rule
						RULE.01
						{
							VALUE = PLAY
							CONDITION = "=="
							DISABLE = 'Position'
						}
						//Rule
						RULE.02
						{
							VALUE = PLAY_TO
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Loop', 'Repeat'
						}
						//Rule
						RULE.03
						{
							VALUE = SEEK
							CONDITION = "=="
							DISABLE = 'Begin', 'End', 'Speed', 'Loop', 'Repeat'
						}
						VALUE = SEEK
					}
					//Parameter.Time
					PARAM.02
					{
						TYPE = TIME
						NAME = "Position"
						DESCR = "Target position of the node track"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 13
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 13
					}
					//Parameter.Time
					PARAM.03
					{
						TYPE = TIME
						NAME = "Begin"
						DESCR = "Start position of the node track (In)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 0
					}
					//Parameter.Time
					PARAM.04
					{
						TYPE = TIME
						NAME = "End"
						DESCR = "End position of the node track (Out)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.040000
							MIN = 0.000000
						}
						VALUE = 1
					}
					//Parameter.Float
					PARAM.05
					{
						TYPE = FLOAT
						NAME = "Speed"
						DESCR = "Playback speed (if negative, plays backward)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.050000
						}
						VALUE = 1
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Loop"
						DESCR = "Repeat playback forever?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "No"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Yes"
								VALUE = 1
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Repeat'
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Repeat"
						DESCR = "Playback repeat times"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 1
						OPTIONS
						{
							STEP = 1.000000
							MIN = 1.000000
						}
						VALUE = 1
					}
				}
			}
			EXPAND = 0
		}
		//Group.Action
		GROUP.03
		{
			TYPE = ACTION
			NAME = "Objects"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = SCRIPT
					NAME = "Actor 2 Show"
					DESCR = "Modifies selected scene Node"
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to modify not specified"
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Node>.RESET = 1
							SYS.OUTPUT = "$<Node/v> was reset to default state"
							SYS.WAIT = 1
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Node>.SET.INDEPENDENT_TRACK = $<Animation>
						$<Node>.SET.HIDE = $<Hide>
						IF.$<Hide>.SYS.OUTPUT = "$<Node/v> was hidden"
						IFNOT.$<Hide>.SYS.OUTPUT = "$<Node/v> was shown"
						IFNOT.$<Modify XForm> 
						{
							RETURN = 1
						}
						$<Node>.SET
						{
							POS = $<Position>
							ROT = $<Rotation>
							SCL = $<Scale>
						}             
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'!Актер_02'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'!Актер_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets node to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Hide', 'Modify XForm', 'Position', 'Rotation', 'Scale'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Hide"
						DESCR = "Visibility of selected node"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Node>.SET.HIDE"
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.03
					{
						TYPE = BOOL
						NAME = "Modify XForm"
						DESCR = "Modifies or not node transform"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 0
							CONDITION = "=="
							DISABLE = 'Position', 'Rotation', 'Scale'
						}
						VALUE = 0
					}
					//Parameter.Vector
					PARAM.04
					{
						TYPE = VECTOR
						NAME = "Position"
						DESCR = "Node position"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.POS"
						CURRENT = 0, 0, 0
						OPTIONS
						{
							STEP = 1.000000
						}
						VALUE = 0, 0, 0
					}
					//Parameter.Vector
					PARAM.05
					{
						TYPE = VECTOR
						NAME = "Rotation"
						DESCR = "Node rotation"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.ROT"
						CURRENT = 0, 0, 0
						OPTIONS
						{
							STEP = 0.100000
						}
						VALUE = 0, 0, 0
					}
					//Parameter.Vector
					PARAM.06
					{
						TYPE = VECTOR
						NAME = "Scale"
						DESCR = "Node scale"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.SCL"
						CURRENT = 1, 1, 1
						OPTIONS
						{
							STEP = 0.010000
						}
						VALUE = 1, 1, 1
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Animation"
						DESCR = "Select type of animation track playing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Played by parent node"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Not played by parent node"
								VALUE = 1
							}
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.01
				{
					TYPE = SCRIPT
					NAME = "Actor 2 Hide"
					DESCR = "Modifies selected scene Node"
					ICON
					{
						NAME = "Node.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Node>"
						{
							SYS.OUTPUT = "Node to modify not specified"
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Node>.RESET = 1
							SYS.OUTPUT = "$<Node/v> was reset to default state"
							SYS.WAIT = 1
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Node>.SET.INDEPENDENT_TRACK = $<Animation>
						$<Node>.SET.HIDE = $<Hide>
						IF.$<Hide>.SYS.OUTPUT = "$<Node/v> was hidden"
						IFNOT.$<Hide>.SYS.OUTPUT = "$<Node/v> was shown"
						IFNOT.$<Modify XForm> 
						{
							RETURN = 1
						}
						$<Node>.SET
						{
							POS = $<Position>
							ROT = $<Rotation>
							SCL = $<Scale>
						}             
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Node"
						DESCR = "Select node to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.NODE.'!Актер_02'
						OPTIONS
						{
							CLASS = NODE, GROUP|NODE
						}
						VALUE = $<ThisScene>.NODE.'!Актер_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets node to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Hide', 'Modify XForm', 'Position', 'Rotation', 'Scale'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Hide"
						DESCR = "Visibility of selected node"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Node>.SET.HIDE"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.Boolean
					PARAM.03
					{
						TYPE = BOOL
						NAME = "Modify XForm"
						DESCR = "Modifies or not node transform"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 0
							CONDITION = "=="
							DISABLE = 'Position', 'Rotation', 'Scale'
						}
						VALUE = 0
					}
					//Parameter.Vector
					PARAM.04
					{
						TYPE = VECTOR
						NAME = "Position"
						DESCR = "Node position"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.POS"
						CURRENT = 0, 0, 0
						OPTIONS
						{
							STEP = 1.000000
						}
						VALUE = 0, 0, 0
					}
					//Parameter.Vector
					PARAM.05
					{
						TYPE = VECTOR
						NAME = "Rotation"
						DESCR = "Node rotation"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.ROT"
						CURRENT = 0, 0, 0
						OPTIONS
						{
							STEP = 0.100000
						}
						VALUE = 0, 0, 0
					}
					//Parameter.Vector
					PARAM.06
					{
						TYPE = VECTOR
						NAME = "Scale"
						DESCR = "Node scale"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Node>.SET.SCL"
						CURRENT = 1, 1, 1
						OPTIONS
						{
							STEP = 0.010000
						}
						VALUE = 1, 1, 1
					}
					//Parameter.Variant
					PARAM.07
					{
						TYPE = VARIANT
						NAME = "Animation"
						DESCR = "Select type of animation track playing"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Played by parent node"
								VALUE = 0
							}
							ITEM.01
							{
								NAME = "Not played by parent node"
								VALUE = 1
							}
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.02
				{
					TYPE = SCRIPT
					NAME = "Actor 2 YES"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_02'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 1
					}
					//Parameter.Color
					PARAM.03
					{
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.03
				{
					TYPE = SCRIPT
					NAME = "Actor 2 NO"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_02'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 1
					}
					//Parameter.Color
					PARAM.03
					{
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.04
				{
					TYPE = SCRIPT
					NAME = "Actor 2 go to visible"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_02'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 1
					}
					//Parameter.Color
					PARAM.03
					{
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 1
					}
				}
				//Action
				ACTION.05
				{
					TYPE = SCRIPT
					NAME = "Actor 2 go to invisible"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Видео_02'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Видео_02'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 1
					}
					//Parameter.Color
					PARAM.03
					{
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 0
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 0
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 1
					}
				}
			}
			EXPAND = 0
		}
		//Group.Action
		GROUP.04
		{
			TYPE = ACTION
			NAME = "Common Buttons"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = UNILIST
					NAME = "Long_01_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Hide'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Hide'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Long_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Long_01'
					}
				}
				//Action
				ACTION.01
				{
					TYPE = UNILIST
					NAME = "Front_01_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Front_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Front_01'
					}
				}
				//Action
				ACTION.02
				{
					TYPE = UNILIST
					NAME = "Left_01_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Left_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Left_01'
					}
				}
				//Action
				ACTION.03
				{
					TYPE = UNILIST
					NAME = "Right_01_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Right_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Right_01'
					}
				}
				//Action
				ACTION.04
				{
					TYPE = UNILIST
					NAME = "Close-up_01_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Close-up_01'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Close-up_01'"
					}
				}
				//Action
				ACTION.05
				{
					TYPE = UNILIST
					NAME = "Zoom-in_01_center"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						SYS
						{
							DELAY = 0.48
						}
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
						DISABLE
						{
							SYS
							{
								DELAY = 0.48
							}
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Long_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Long_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Actor_01_zoom-in'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Actor_01_zoom-in'"
					}
				}
				//Action
				ACTION.06
				{
					TYPE = UNILIST
					NAME = "Zoom-out_01_center"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						SYS
						{
							DELAY = 0.48
						}
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
						DISABLE
						{
							SYS
							{
								DELAY = 0.48
							}
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Front_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Front_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Actor_01_zoom-out'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Actor_01_zoom-out'"
					}
				}
				//Action
				ACTION.07
				{
					TYPE = UNILIST
					NAME = "Zoom-in_01_on the right"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Right_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Right_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'On the right_01_zoom-in'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'On the right_01_zoom-in'"
					}
				}
				//Action
				ACTION.08
				{
					TYPE = UNILIST
					NAME = "Zoom-out_01_on the right"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Front_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Front_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'On the right_01_zoom-out'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'On the right_01_zoom-out'"
					}
				}
				//Action
				ACTION.09
				{
					TYPE = UNILIST
					NAME = "Zoom-in_01_screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Left_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Left_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Screen_01_zoom-in'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Screen_01_zoom-in'"
					}
				}
				//Action
				ACTION.10
				{
					TYPE = UNILIST
					NAME = "Zoom-out_01_screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Screen_01'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Screen_01'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Screen_01_zoom-out'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Screen_01_zoom-out'"
					}
				}
				//Action
				ACTION.11
				{
					TYPE = UNILIST
					NAME = "Stand_Seat"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 YES'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 YES'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Switch_Stand_Seat'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Switch_Stand_Seat'
					}
				}
				//Action
				ACTION.12
				{
					TYPE = UNILIST
					NAME = "Seat_Stand"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Switch_Seat_Stand'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Switch_Seat_Stand'
					}
				}
				//Action
				ACTION.13
				{
					TYPE = UNILIST
					NAME = "Zoom-in_02_Actor"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 YES'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 YES'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Long_03'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Long_03'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Actor_02_zoom-in'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Actor_02_zoom-in'"
					}
				}
				//Action
				ACTION.14
				{
					TYPE = UNILIST
					NAME = "Zoom-out_02_Actor"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 YES'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 YES'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Middle_02'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Middle_02'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Actor_02_zoom-out'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Actor_02_zoom-out'"
					}
				}
				//Action
				ACTION.15
				{
					TYPE = UNILIST
					NAME = "Zoom-in_02_screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Middle_02'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Middle_02'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 go to invisible'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 go to invisible'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Screen_02_zoom-in'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Screen_02_zoom-in'"
					}
				}
				//Action
				ACTION.16
				{
					TYPE = UNILIST
					NAME = "Zomm-out_02_screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Screen_02'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Screen_02'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 go to visible'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 go to visible'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = "PROJECT.'Corona.vs'.ACTION.'Screen_02_zoom-out'"
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = "$<ThisProj>.ACTION.'Screen_02_zoom-out'"
					}
				}
				//Action
				ACTION.17
				{
					TYPE = UNILIST
					NAME = "Long_02_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 YES'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 YES'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Long_03'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Long_03'
					}
				}
				//Action
				ACTION.18
				{
					TYPE = UNILIST
					NAME = "Middle_02_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 Show'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 Show'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 YES'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 YES'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Middle_02'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Middle_02'
					}
				}
				//Action
				ACTION.19
				{
					TYPE = UNILIST
					NAME = "Screen_02_stop"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Actor 2 NO'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Actor 2 NO'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Screen_02'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Screen_02'
					}
				}
			}
			EXPAND = 0
		}
		//Group.Action
		GROUP.05
		{
			TYPE = ACTION
			NAME = "Control Video Sousces"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = UNILIST
					NAME = "Video 01 Left"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 4'
					}
				}
				//Action
				ACTION.01
				{
					TYPE = UNILIST
					NAME = "Video 02 Left"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 5'
					}
				}
				//Action
				ACTION.02
				{
					TYPE = UNILIST
					NAME = "Video 03 Left"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 6'
					}
				}
				//Action
				ACTION.03
				{
					TYPE = UNILIST
					NAME = "Image 01"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 1 Right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 1 Right'
					}
				}
				//Action
				ACTION.04
				{
					TYPE = UNILIST
					NAME = "Image 02"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 2 Right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 2 Right'
					}
				}
				//Action
				ACTION.05
				{
					TYPE = UNILIST
					NAME = "Image 03"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 3 Right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 3 Right'
					}
				}
				//Action
				ACTION.06
				{
					TYPE = UNILIST
					NAME = "Video on the left screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Live Video on the left screen'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Live Video on the left screen'
					}
				}
				//Action
				ACTION.07
				{
					TYPE = UNILIST
					NAME = "Image on the left screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Default Image Left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Default Image Left'
					}
				}
				//Action
				ACTION.08
				{
					TYPE = UNILIST
					NAME = "Image on the right screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Default Image Right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Default Image Right'
					}
				}
				//Action
				ACTION.09
				{
					TYPE = UNILIST
					NAME = "Video on the right screen"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Live Video on the right screen'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Live Video on the right screen'
					}
				}
				//Action
				ACTION.10
				{
					TYPE = UNILIST
					NAME = "Image 04"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 1 Left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 1 Left'
					}
				}
				//Action
				ACTION.11
				{
					TYPE = UNILIST
					NAME = "Image 05"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 2 Left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 2 Left'
					}
				}
				//Action
				ACTION.12
				{
					TYPE = UNILIST
					NAME = "Image 06"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Image 3 Left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Image 3 Left'
					}
				}
				//Action
				ACTION.13
				{
					TYPE = UNILIST
					NAME = "Video 01 Right"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 1'
					}
				}
				//Action
				ACTION.14
				{
					TYPE = UNILIST
					NAME = "Video 02 Right"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 3'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 2'
					}
				}
				//Action
				ACTION.15
				{
					TYPE = UNILIST
					NAME = "Video 03 Right"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 1'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 1'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 2'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 2'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 4'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 4'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 5'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 5'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Stop Video 6'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Stop Video 6'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Start Video 3'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Start Video 3'
					}
				}
				//Action
				ACTION.16
				{
					TYPE = SCRIPT
					NAME = "Live Video on the right screen"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "0"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "0"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_3
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_3
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie01
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = LIVE_3
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = LIVE_3
					}
				}
				//Action
				ACTION.17
				{
					TYPE = SCRIPT
					NAME = "Live Video on the left screen"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "0"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "0"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_3
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_3
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie01
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 1
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = LIVE_3
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = LIVE_3
					}
				}
				//Action
				ACTION.18
				{
					TYPE = SCRIPT
					NAME = "Start Video 1"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie01
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_правый'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_правый'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie01
					}
				}
				//Action
				ACTION.19
				{
					TYPE = SCRIPT
					NAME = "Start Video 2"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie02
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie02
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_правый'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_правый'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie02
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie02
					}
				}
				//Action
				ACTION.20
				{
					TYPE = SCRIPT
					NAME = "Start Video 3"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie03
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie03
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_правый'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_правый'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie03
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie03
					}
				}
				//Action
				ACTION.21
				{
					TYPE = SCRIPT
					NAME = "Start Video 4"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie04
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie04
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie04
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie04
					}
				}
				//Action
				ACTION.22
				{
					TYPE = SCRIPT
					NAME = "Start Video 5"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie05
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie05
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie05
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie05
					}
				}
				//Action
				ACTION.23
				{
					TYPE = SCRIPT
					NAME = "Start Video 6"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie06
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie06
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = START
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = START
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie06
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie06
					}
				}
				//Action
				ACTION.24
				{
					TYPE = SCRIPT
					NAME = "Stop Video 1"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie01
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_правый'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_правый'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie01
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie01
					}
				}
				//Action
				ACTION.25
				{
					TYPE = SCRIPT
					NAME = "Stop Video 2"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie02
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie02
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = ""
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie02
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie02
					}
				}
				//Action
				ACTION.26
				{
					TYPE = SCRIPT
					NAME = "Stop Video 3"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie03
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie03
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_правый'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_правый'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie03
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie03
					}
				}
				//Action
				ACTION.27
				{
					TYPE = SCRIPT
					NAME = "Stop Video 4"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie04
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie04
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie04
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie04
					}
				}
				//Action
				ACTION.28
				{
					TYPE = SCRIPT
					NAME = "Stop Video 5"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie05
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie05
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie05
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie05
					}
				}
				//Action
				ACTION.29
				{
					TYPE = SCRIPT
					NAME = "Stop Video 6"
					DESCR = "Controls playback of video stream (and sets it to scene Material)"
					INFO = "It's recommended to rename this Action in accordance with selected control Command."
					ICON
					{
						NAME = "Movie.ico"
						SOURCE = FILE
					}
					OVERLAY
					{
						ICON
						{
							NAME = "ov.Play.ico"
							SOURCE = FILE
						}
					}
					BODY()
					/**BODY**/
					{
						IF."$<Stream Type>==0"
						{
							PARAM.Stream = $<Live Stream>
						}
						IF."$<Stream Type>==1"
						{
							PARAM.Stream = "MSDS_$<File Stream>"
						}
						IF."$<Stream Type>==2"
						{
							PARAM.Stream = MSDS_Remote
						}
						IF."$<Audio>==AUDIO"
						{
							RENDER.VIDEO.$<Stream>
							{	
								IFNOT.$<Mute>.VOLUME = $<Volume>
								IFNOT.$<Solo>.MUTE = $<Mute>
								SOLO = $<Solo>
							}
						}
						IF."$<Audio>==NOAUDIO"
						{
							RENDER.VIDEO.$<Stream>.MUTE = 1
						}
						RENDER.VIDEO.$<Stream>.$<Command> = 1
						SYS.WAIT = VIDEO.$<Stream>.$<Command>
						SYS.OUTPUT = "Video Stream '$<Stream>' executed command '$<Command/v>'"
							
						IF."$<Material>"
						{
							IFNOT."$<Command>==STOP"
							{	
								$<Material>.SOURCE = $<Stream>  
								SYS.OUTPUT = "Video Stream '$<Stream>' assigned to $<Material/v>" 	
							}
							IF."$<Command>==STOP".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						}            
						IF."$<Command>==START".IF.$<Wait for stopping>
						{
							SYS.WAIT = VIDEO.$<Stream>.STOP
							IF."$<Material>".IF.$<Restore Map>
							{
								$<Material>.SOURCE = 0
								SYS.OUTPUT = "Map of $<Material/v> was restored" 	
							}
						} 
						            
					}
					/**BODY**/
					//Parameter.Variant
					PARAM.00
					{
						TYPE = VARIANT
						NAME = "Stream Type"
						DESCR = "Select type of the video stream to control"
						INFO = "Ensure that the stream of this type was created by action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = "1"
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Live"
								VALUE = "0"
							}
							ITEM.01
							{
								NAME = "Movie"
								VALUE = "1"
							}
							ITEM.02
							{
								NAME = "Remote"
								VALUE = "2"
							}
						}
						//Rule
						RULE.00
						{
							VALUE = "0"
							CONDITION = "=="
							DISABLE = 'File Stream'
						}
						//Rule
						RULE.01
						{
							VALUE = "1"
							CONDITION = "=="
							DISABLE = 'Live Stream'
						}
						//Rule
						RULE.02
						{
							VALUE = "2"
							CONDITION = "=="
							DISABLE = 'Live Stream', 'File Stream'
						}
						VALUE = "1"
					}
					//Parameter.Variant
					PARAM.01
					{
						TYPE = VARIANT
						NAME = "Live Stream"
						DESCR = "Select Live video stream"
						INFO = "Selected Live Stream name must be assigned in action of type 'Create Live Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = LIVE_1
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Live 1"
								VALUE = LIVE_1
							}
							ITEM.01
							{
								NAME = "Live 2"
								VALUE = LIVE_2
							}
							ITEM.02
							{
								NAME = "Live 3"
								VALUE = LIVE_3
							}
							ITEM.03
							{
								NAME = "Live 4"
								VALUE = LIVE_4
							}
							ITEM.04
							{
								NAME = "Live 5"
								VALUE = LIVE_5
							}
							ITEM.05
							{
								NAME = "Live 6"
								VALUE = LIVE_6
							}
							ITEM.06
							{
								NAME = "Live 7"
								VALUE = LIVE_7
							}
							ITEM.07
							{
								NAME = "Live 8"
								VALUE = LIVE_8
							}
						}
						VALUE = LIVE_1
					}
					//Parameter.String
					PARAM.02
					{
						TYPE = STRING
						NAME = "File Stream"
						DESCR = "Enter the name of File video stream"
						INFO = "Specified File Stream name must be assigned in action of type 'Create File Video'."
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						SIGNIFICANCE = 1
						CURRENT = Movie06
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = Movie06
					}
					//Parameter.Variant
					PARAM.03
					{
						TYPE = VARIANT
						NAME = "Command"
						DESCR = "Select command to control video stream"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = STOP
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Play"
								VALUE = START
							}
							ITEM.01
							{
								NAME = "Stop"
								VALUE = STOP
							}
							ITEM.02
							{
								NAME = "Pause"
								VALUE = PAUSE
							}
						}
						//Rule
						RULE.00
						{
							VALUE = PAUSE
							CONDITION = "=="
							DISABLE = 'Restore Map'
						}
						//Rule
						RULE.01
						{
							VALUE = START
							CONDITION = "!="
							DISABLE = 'Wait for stopping'
						}
						VALUE = STOP
					}
					//Parameter.Boolean
					PARAM.04
					{
						TYPE = BOOL
						NAME = "Wait for stopping"
						DESCR = "Wait for video stream stopping in this action?"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Target material to set video texture "
						INFO = "If you don't select the target Material here, video stream will be set to the Material specified in action of type 'Create Video'"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Экран_большой'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Экран_большой'
					}
					//Parameter.Variant
					PARAM.06
					{
						TYPE = VARIANT
						NAME = "Audio"
						DESCR = "Play audio channels"
						LOCAL = 1
						FORMAT = 0
						CURRENT = AUDIO
						OPTIONS
						{
							TYPE = STRING
							ITEM.00
							{
								NAME = "Yes"
								VALUE = AUDIO
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = NOAUDIO
							}
						}
						//Rule
						RULE.00
						{
							VALUE = NOAUDIO
							CONDITION = "=="
							DISABLE = 'Volume', 'Solo', 'Mute'
						}
						VALUE = AUDIO
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Volume"
						DESCR = "Sound volume (in percents)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 50
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 50
					}
					//Parameter.Boolean
					PARAM.08
					{
						TYPE = BOOL
						NAME = "Solo"
						DESCR = "Turn on Solo mode (the other audio streams are muted)"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Mute'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.09
					{
						TYPE = BOOL
						NAME = "Mute"
						DESCR = "Turn on sound Mute"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Volume'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.10
					{
						TYPE = BOOL
						NAME = "Restore Map"
						DESCR = "Restore default material map on video stream stopping?"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = NUMBER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						VALUE = 0
					}
					//Parameter.String
					PARAM.11
					{
						TYPE = STRING
						NAME = "Stream"
						DESCR = "Internal Parameter for storing stream name"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = MSDS_Movie06
						OPTIONS
						{
							MULTILINE = 0
						}
						VALUE = MSDS_Movie06
					}
				}
			}
			EXPAND = 0
		}
		//Group.Action
		GROUP.06
		{
			TYPE = ACTION
			NAME = "Color of the studio"
			ITEMS
			{
				//Action
				ACTION.00
				{
					TYPE = UNILIST
					NAME = "Change color"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action07>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action08>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action09>
						{
							PLAY = 1
						}
						<NOP> = 1
						$<Action10>
						{
							PLAY = 1
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change ceiling'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change ceiling'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change column center'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change column center'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change column left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change column left'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change column right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change column right'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change floor'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change floor'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change panel'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change panel'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change table'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change table'
					}
					//Parameter.Item
					PARAM.07
					{
						TYPE = ITEM
						NAME = "Action07"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change wall back'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change wall back'
					}
					//Parameter.Item
					PARAM.08
					{
						TYPE = ITEM
						NAME = "Action08"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change wall left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change wall left'
					}
					//Parameter.Item
					PARAM.09
					{
						TYPE = ITEM
						NAME = "Action09"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change wall right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change wall right'
					}
					//Parameter.Item
					PARAM.10
					{
						TYPE = ITEM
						NAME = "Action10"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Change lamp'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Change lamp'
					}
				}
				//Action
				ACTION.01
				{
					TYPE = UNILIST
					NAME = "Recover color"
					ICON
					{
						NAME = "UNILIST"
						SOURCE = RESOURCE
					}
					BODY()
					/**BODY**/
					{
						$<Action00>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action01>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action02>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action03>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action04>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action05>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action06>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action07>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action08>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action09>
						{
							PLAY = 1
							WAIT = STOP
						}
						<NOP> = 1
						$<Action10>
						{
							PLAY = 1
							WAIT = STOP
						}
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Action00"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the ceiling'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the ceiling'
					}
					//Parameter.Item
					PARAM.01
					{
						TYPE = ITEM
						NAME = "Action01"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the column center'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the column center'
					}
					//Parameter.Item
					PARAM.02
					{
						TYPE = ITEM
						NAME = "Action02"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the column left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the column left'
					}
					//Parameter.Item
					PARAM.03
					{
						TYPE = ITEM
						NAME = "Action03"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the column right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the column right'
					}
					//Parameter.Item
					PARAM.04
					{
						TYPE = ITEM
						NAME = "Action04"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the floor'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the floor'
					}
					//Parameter.Item
					PARAM.05
					{
						TYPE = ITEM
						NAME = "Action05"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the panel'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the panel'
					}
					//Parameter.Item
					PARAM.06
					{
						TYPE = ITEM
						NAME = "Action06"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the table'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the table'
					}
					//Parameter.Item
					PARAM.07
					{
						TYPE = ITEM
						NAME = "Action07"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the wall back'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the wall back'
					}
					//Parameter.Item
					PARAM.08
					{
						TYPE = ITEM
						NAME = "Action08"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the wall left'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the wall left'
					}
					//Parameter.Item
					PARAM.09
					{
						TYPE = ITEM
						NAME = "Action09"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the wall right'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the wall right'
					}
					//Parameter.Item
					PARAM.10
					{
						TYPE = ITEM
						NAME = "Action10"
						LOCAL = 1
						FORMAT = 0
						HIDE = 1
						CURRENT = PROJECT.'Corona.vs'.ACTION.'Recover the lamp'
						OPTIONS
						{
							CLASS = ACTION
						}
						VALUE = $<ThisProj>.ACTION.'Recover the lamp'
					}
				}
				//Action
				ACTION.02
				{
					TYPE = SCRIPT
					NAME = "Recover the panel"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Панель.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Панель.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.03
				{
					TYPE = SCRIPT
					NAME = "Recover the floor"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Пол.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Пол.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.04
				{
					TYPE = SCRIPT
					NAME = "Recover the ceiling"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Потолок.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Потолок.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.05
				{
					TYPE = SCRIPT
					NAME = "Recover the lamp"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Люстра'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Люстра'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 1
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 1
					}
					//Parameter.Color
					PARAM.03
					{
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 149, 149, 149
						VALUE = 149, 149, 149
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.06
				{
					TYPE = SCRIPT
					NAME = "Recover the wall back"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_задняя.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_задняя.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.07
				{
					TYPE = SCRIPT
					NAME = "Recover the wall left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_левая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_левая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.08
				{
					TYPE = SCRIPT
					NAME = "Recover the wall right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_правая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_правая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.09
				{
					TYPE = SCRIPT
					NAME = "Recover the column left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_левая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_левая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.10
				{
					TYPE = SCRIPT
					NAME = "Recover the column right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_правая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_правая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.11
				{
					TYPE = SCRIPT
					NAME = "Recover the column center"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_центр.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_центр.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.12
				{
					TYPE = SCRIPT
					NAME = "Recover the table"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стол.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стол.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.13
				{
					TYPE = SCRIPT
					NAME = "Change panel"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Панель.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Панель.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Panel'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.14
				{
					TYPE = SCRIPT
					NAME = "Change floor"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Пол.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Пол.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 1
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 1
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Floor'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.15
				{
					TYPE = SCRIPT
					NAME = "Change ceiling"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Потолок.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Потолок.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Ceiling'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.16
				{
					TYPE = SCRIPT
					NAME = "Change lamp"
					DESCR = "Modifies selected scene Material"
					ICON
					{
						NAME = "Material.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Material>"
						{
							SYS.OUTPUT = "Material to modify not selected" 	
							RETURN = 1
						}
						IF."$<Reset to Default>"
						{
							$<Material>.RESET = 1
							$<Material>.SOURCE = 0									
							SYS.WAIT = 1
							SYS.OUTPUT = "$<Material/v> reset to its default state" 	
							$<ThisItem>.RESET = 1
							RETURN = 1
						}
						$<Material>.SET
						{
							TEXTURES = $<Use Textures>
							AMBIENT  = $<Ambient Color>
							SPECULAR = $<Specular Color>
							DIFFUSE  = $<Diffuse Color>
							OPACITY  	 = $<Opacity>
							SELF_ILLUM = $<Self Illumination>
							GLOSSINESS = $<Glossiness>
						}
						$<Material>.SET = 1, $<Transition Time>
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Material"
						DESCR = "Select material to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MATERIAL.'Люстра'
						OPTIONS
						{
							CLASS = MATERIAL, GROUP|MATERIAL
						}
						VALUE = $<ThisScene>.MATERIAL.'Люстра'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets material to its default state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Use Textures', 'Diffuse Color', 'Ambient Color', 'Specular Color', 'Opacity', 'Self Illumination', 'Glossiness', 'Transition Time'
						}
						VALUE = 0
					}
					//Parameter.Boolean
					PARAM.02
					{
						TYPE = BOOL
						NAME = "Use Textures"
						DESCR = "Use ot not texture maps"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.TEXTURES"
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "True"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "False"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Diffuse Color'
						}
						VALUE = 0
					}
					//Parameter.Color
					PARAM.03
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|COLOR.'Color Lamp'
						TYPE = COLOR
						NAME = "Diffuse Color"
						DESCR = "Diffuse color"
						LOCAL = 1
						FORMAT = 0
						INDENT = 1
						GET = "$<Material>.SET.DIFFUSE"
						CURRENT = 192, 192, 192
						VALUE = 192, 192, 192
					}
					//Parameter.Color
					PARAM.04
					{
						TYPE = COLOR
						NAME = "Ambient Color"
						DESCR = "Ambient color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.AMBIENT"
						CURRENT = 117, 205, 255
						VALUE = 117, 205, 255
					}
					//Parameter.Color
					PARAM.05
					{
						TYPE = COLOR
						NAME = "Specular Color"
						DESCR = "Specular color"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SPECULAR"
						CURRENT = 0, 0, 0
						VALUE = 0, 0, 0
					}
					//Parameter.Number
					PARAM.06
					{
						TYPE = NUMBER
						NAME = "Opacity"
						DESCR = "Opacity"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.OPACITY"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.07
					{
						TYPE = NUMBER
						NAME = "Self Illumination"
						DESCR = "Self Illumination"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.SELF_ILLUM"
						CURRENT = 100
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 100
					}
					//Parameter.Number
					PARAM.08
					{
						TYPE = NUMBER
						NAME = "Glossiness"
						DESCR = "Glossiness"
						LOCAL = 1
						FORMAT = 0
						GET = "$<Material>.SET.GLOSSINESS"
						CURRENT = 10
						OPTIONS
						{
							STEP = 1.000000
							MIN = 0.000000
							MAX = 100.000000
						}
						VALUE = 10
					}
					//Parameter.Time
					PARAM.09
					{
						TYPE = TIME
						NAME = "Transition Time"
						DESCR = "Time of transition to this state"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							STEP = 0.200000
							MIN = 0.000000
							MAX = 600.000000
						}
						VALUE = 0
					}
				}
				//Action
				ACTION.17
				{
					TYPE = SCRIPT
					NAME = "Change wall back"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_задняя.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_задняя.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Wall back'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.18
				{
					TYPE = SCRIPT
					NAME = "Change wall left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_левая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_левая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Wall left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.19
				{
					TYPE = SCRIPT
					NAME = "Change wall right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стена_правая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стена_правая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Wall Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.20
				{
					TYPE = SCRIPT
					NAME = "Change column left"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_левая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_левая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Column Left'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.21
				{
					TYPE = SCRIPT
					NAME = "Change column right"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_правая.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_правая.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Column Right'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.22
				{
					TYPE = SCRIPT
					NAME = "Change column center"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стойка_центр.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стойка_центр.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Column Center'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
				//Action
				ACTION.23
				{
					TYPE = SCRIPT
					NAME = "Change table"
					DESCR = "Modifies texture Map image"
					ICON
					{
						NAME = "Map.ico"
						SOURCE = FILE
					}
					BODY()
					/**BODY**/
					{
						IFNOT."$<Map>"
						{
							SYS.OUTPUT = "Map to modify not selected" 	
							RETURN = 1
						}
						IF.$<Reset to Default> 
						{
							$<Map>.FILE = 0
							SYS.OUTPUT = "Image of $<Map/v> was reset to default state" 	
						}       
						IFNOT.$<Reset to Default> 
						{
							IFNOT."$<Image File>" 
							{
								SYS.OUTPUT = "Image file not selected" 	
								RETURN = 1
							}
							$<Map>.FILE = "$<Image File>"
							SYS.OUTPUT = "Image '$<Image File>' assigned to $<Map/v>" 	
						} 
					}
					/**BODY**/
					//Parameter.Item
					PARAM.00
					{
						TYPE = ITEM
						NAME = "Map"
						DESCR = "Select texture map to modify"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = SCENE.'Corona.3d'.MAP.'Стол.Diffuse'
						OPTIONS
						{
							CLASS = MAP, GROUP|MAP
						}
						VALUE = $<ThisScene>.MAP.'Стол.Diffuse'
					}
					//Parameter.Boolean
					PARAM.01
					{
						TYPE = BOOL
						NAME = "Reset to Default"
						DESCR = "Resets texture map to its default image"
						LOCAL = 1
						FORMAT = 0
						CURRENT = 0
						OPTIONS
						{
							TYPE = INTEGER
							ITEM.00
							{
								NAME = "Yes"
								VALUE = 1
							}
							ITEM.01
							{
								NAME = "No"
								VALUE = 0
							}
						}
						//Rule
						RULE.00
						{
							VALUE = 1
							CONDITION = "=="
							DISABLE = 'Файл'
						}
						VALUE = 0
					}
					//Parameter.Filepath
					PARAM.02
					{
						LINK.BIND = PROJECT.'$<ThisProjName>'.PARAM|FILEPATH.'Color Table'
						TYPE = FILEPATH
						NAME = "Image File"
						DESCR = "Select image file to use as texture source"
						LOCAL = 1
						FORMAT = 0
						SIGNIFICANCE = 1
						CURRENT = ""
						OPTIONS
						{
							FOLDER = 0
							EXTENSION = "jpg, jpeg, gif, tif, tiff, bmp, tga, ppt, swf, htm"
						}
						VALUE = ""
					}
				}
			}
			EXPAND = 0
		}
	}
	EXPAND = 1
}
//=====================================================================================
//Folder
FOLDER.PRESET
{
	TYPE = PRESET
	ITEMS
	{
		//Preset
		PRESET.00
		{
			TYPE = UNILIST
			NAME = "Seat plan"
			BODY()
			/**BODY**/
			{
				DISABLE
				{
					$<Param00>
					{
						VALUE = .\Temes\Ceil.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param01>
					{
						VALUE = .\Temes\ColumnC.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param02>
					{
						VALUE = .\Temes\ColumnL.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param03>
					{
						VALUE = .\Temes\ColumnR.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param04>
					{
						VALUE = .\Temes\Floor.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param05>
					{
						VALUE = 241, 146, 143
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param06>
					{
						VALUE = .\Temes\Panel.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param07>
					{
						VALUE = .\Temes\Table.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param08>
					{
						VALUE = .\Temes\WallB.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param09>
					{
						VALUE = .\Temes\WallL.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param10>
					{
						VALUE = .\Temes\WallR.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param11>
					{
						VALUE = .\Image\Screen.jpg
					}
				}
				<NOP> = 1
				$<Param12>
				{
					VALUE = .\Images\Screen16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param13>
					{
						VALUE = .\Image\Nepal.jpg
					}
				}
				<NOP> = 1
				$<Param14>
				{
					VALUE = .\Images\Nepal16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param15>
					{
						VALUE = .\Image\BG02.jpg
					}
				}
				<NOP> = 1
				$<Param16>
				{
					VALUE = .\Images\BG0216x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param17>
					{
						VALUE = .\Image\Agra.jpg
					}
				}
				<NOP> = 1
				$<Param18>
				{
					VALUE = .\Images\Agra16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param19>
					{
						VALUE = .\Video\03_Doctor.wmv
					}
				}
				<NOP> = 1
				$<Param20>
				{
					VALUE = .\Video\Video1 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param21>
					{
						VALUE = .\Video\01_Sea.wmv
					}
				}
				<NOP> = 1
				$<Param22>
				{
					VALUE = .\Video\Video2 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param23>
					{
						VALUE = .\Video\04_Nature.wmv
					}
				}
				<NOP> = 1
				$<Param24>
				{
					VALUE = .\Video\Video3 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param25>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param26>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param27>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param28>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param29>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param30>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param31>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param32>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param33>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param34>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param35>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param36>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param37>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param38>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param39>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param40>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param41>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param42>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param43>
					{
						VALUE = ""
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param44>
					{
						VALUE = AUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param45>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param46>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param47>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param48>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param49>
					{
						VALUE = NOAUDIO
					}
				}
			}
			/**BODY**/
			//Parameter.Item
			PARAM.00
			{
				TYPE = ITEM
				NAME = "Param00"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Ceiling'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Ceiling'
			}
			//Parameter.Item
			PARAM.01
			{
				TYPE = ITEM
				NAME = "Param01"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Center'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Center'
			}
			//Parameter.Item
			PARAM.02
			{
				TYPE = ITEM
				NAME = "Param02"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Left'
			}
			//Parameter.Item
			PARAM.03
			{
				TYPE = ITEM
				NAME = "Param03"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Right'
			}
			//Parameter.Item
			PARAM.04
			{
				TYPE = ITEM
				NAME = "Param04"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Floor'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Floor'
			}
			//Parameter.Item
			PARAM.05
			{
				TYPE = ITEM
				NAME = "Param05"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|COLOR.'Color Lamp'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|COLOR.'Color Lamp'
			}
			//Parameter.Item
			PARAM.06
			{
				TYPE = ITEM
				NAME = "Param06"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Panel'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Panel'
			}
			//Parameter.Item
			PARAM.07
			{
				TYPE = ITEM
				NAME = "Param07"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Table'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Table'
			}
			//Parameter.Item
			PARAM.08
			{
				TYPE = ITEM
				NAME = "Param08"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall back'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall back'
			}
			//Parameter.Item
			PARAM.09
			{
				TYPE = ITEM
				NAME = "Param09"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall left'
			}
			//Parameter.Item
			PARAM.10
			{
				TYPE = ITEM
				NAME = "Param10"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall Right'
			}
			//Parameter.Item
			PARAM.11
			{
				TYPE = ITEM
				NAME = "Param11"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Left'
			}
			//Parameter.Item
			PARAM.12
			{
				TYPE = ITEM
				NAME = "Param12"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Right'
			}
			//Parameter.Item
			PARAM.13
			{
				TYPE = ITEM
				NAME = "Param13"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Left'
			}
			//Parameter.Item
			PARAM.14
			{
				TYPE = ITEM
				NAME = "Param14"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Right'
			}
			//Parameter.Item
			PARAM.15
			{
				TYPE = ITEM
				NAME = "Param15"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Left'
			}
			//Parameter.Item
			PARAM.16
			{
				TYPE = ITEM
				NAME = "Param16"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Right'
			}
			//Parameter.Item
			PARAM.17
			{
				TYPE = ITEM
				NAME = "Param17"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Left'
			}
			//Parameter.Item
			PARAM.18
			{
				TYPE = ITEM
				NAME = "Param18"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Right'
			}
			//Parameter.Item
			PARAM.19
			{
				TYPE = ITEM
				NAME = "Param19"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 1 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 1 Left'
			}
			//Parameter.Item
			PARAM.20
			{
				TYPE = ITEM
				NAME = "Param20"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 1 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 1 Right'
			}
			//Parameter.Item
			PARAM.21
			{
				TYPE = ITEM
				NAME = "Param21"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 2 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 2 Left'
			}
			//Parameter.Item
			PARAM.22
			{
				TYPE = ITEM
				NAME = "Param22"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 2 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 2 Right'
			}
			//Parameter.Item
			PARAM.23
			{
				TYPE = ITEM
				NAME = "Param23"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 3 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 3 Left'
			}
			//Parameter.Item
			PARAM.24
			{
				TYPE = ITEM
				NAME = "Param24"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 3 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 3 Right'
			}
			//Parameter.Item
			PARAM.25
			{
				TYPE = ITEM
				NAME = "Param25"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Live'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Live'
			}
			//Parameter.Item
			PARAM.26
			{
				TYPE = ITEM
				NAME = "Param26"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Output'
			}
			//Parameter.Item
			PARAM.27
			{
				TYPE = ITEM
				NAME = "Param27"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume input'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume input'
			}
			//Parameter.Item
			PARAM.28
			{
				TYPE = ITEM
				NAME = "Param28"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume output'
			}
			//Parameter.Item
			PARAM.29
			{
				TYPE = ITEM
				NAME = "Param29"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.30
			{
				TYPE = ITEM
				NAME = "Param30"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.31
			{
				TYPE = ITEM
				NAME = "Param31"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Audio'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Audio'
			}
			//Parameter.Item
			PARAM.32
			{
				TYPE = ITEM
				NAME = "Param32"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Video'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Video'
			}
			//Parameter.Item
			PARAM.33
			{
				TYPE = ITEM
				NAME = "Param33"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.34
			{
				TYPE = ITEM
				NAME = "Param34"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.35
			{
				TYPE = ITEM
				NAME = "Param35"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.36
			{
				TYPE = ITEM
				NAME = "Param36"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.37
			{
				TYPE = ITEM
				NAME = "Param37"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.38
			{
				TYPE = ITEM
				NAME = "Param38"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.39
			{
				TYPE = ITEM
				NAME = "Param39"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.40
			{
				TYPE = ITEM
				NAME = "Param40"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.41
			{
				TYPE = ITEM
				NAME = "Param41"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.42
			{
				TYPE = ITEM
				NAME = "Param42"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.43
			{
				TYPE = ITEM
				NAME = "Param43"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|ENUM.'Audio device'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|ENUM.'Audio device'
			}
			//Parameter.Item
			PARAM.44
			{
				TYPE = ITEM
				NAME = "Param44"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.45
			{
				TYPE = ITEM
				NAME = "Param45"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.46
			{
				TYPE = ITEM
				NAME = "Param46"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.47
			{
				TYPE = ITEM
				NAME = "Param47"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.48
			{
				TYPE = ITEM
				NAME = "Param48"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.49
			{
				TYPE = ITEM
				NAME = "Param49"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Right screen'
			}
			CUSTOM = 0
		}
		//Preset
		PRESET.01
		{
			TYPE = UNILIST
			NAME = "Stand plan"
			BODY()
			/**BODY**/
			{
				DISABLE
				{
					$<Param00>
					{
						VALUE = .\Temes\Ceil.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param01>
					{
						VALUE = .\Temes\ColumnC.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param02>
					{
						VALUE = .\Temes\ColumnL.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param03>
					{
						VALUE = .\Temes\ColumnR.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param04>
					{
						VALUE = .\Temes\Floor.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param05>
					{
						VALUE = 241, 146, 143
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param06>
					{
						VALUE = .\Temes\Panel.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param07>
					{
						VALUE = .\Temes\Table.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param08>
					{
						VALUE = .\Temes\WallB.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param09>
					{
						VALUE = .\Temes\WallL.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param10>
					{
						VALUE = .\Temes\WallR.jpg
					}
				}
				<NOP> = 1
				$<Param11>
				{
					VALUE = .\Images\Screen16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param12>
					{
						VALUE = ""
					}
				}
				<NOP> = 1
				$<Param13>
				{
					VALUE = .\Images\Nepal16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param14>
					{
						VALUE = .\Image\Nepal.jpg
					}
				}
				<NOP> = 1
				$<Param15>
				{
					VALUE = .\Images\BG0216x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param16>
					{
						VALUE = .\Image\BG02.jpg
					}
				}
				<NOP> = 1
				$<Param17>
				{
					VALUE = .\Images\Agra16x9.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param18>
					{
						VALUE = .\Image\Agra.jpg
					}
				}
				<NOP> = 1
				$<Param19>
				{
					VALUE = .\Video\Video1 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param20>
					{
						VALUE = .\Video\01_Sea.wmv
					}
				}
				<NOP> = 1
				$<Param21>
				{
					VALUE = .\Video\Video2 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param22>
					{
						VALUE = .\Video\03_Doctor.wmv
					}
				}
				<NOP> = 1
				$<Param23>
				{
					VALUE = .\Video\Video3 1 sec.avi
				}
				<NOP> = 1
				DISABLE
				{
					$<Param24>
					{
						VALUE = .\Video\04_Nature.wmv
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param25>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param26>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param27>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param28>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param29>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param30>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param31>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param32>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param33>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param34>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param35>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param36>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param37>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param38>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param39>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param40>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param41>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param42>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param43>
					{
						VALUE = ""
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param44>
					{
						VALUE = AUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param45>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param46>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param47>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param48>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param49>
					{
						VALUE = NOAUDIO
					}
				}
			}
			/**BODY**/
			//Parameter.Item
			PARAM.00
			{
				TYPE = ITEM
				NAME = "Param00"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Ceiling'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Ceiling'
			}
			//Parameter.Item
			PARAM.01
			{
				TYPE = ITEM
				NAME = "Param01"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Center'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Center'
			}
			//Parameter.Item
			PARAM.02
			{
				TYPE = ITEM
				NAME = "Param02"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Left'
			}
			//Parameter.Item
			PARAM.03
			{
				TYPE = ITEM
				NAME = "Param03"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Right'
			}
			//Parameter.Item
			PARAM.04
			{
				TYPE = ITEM
				NAME = "Param04"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Floor'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Floor'
			}
			//Parameter.Item
			PARAM.05
			{
				TYPE = ITEM
				NAME = "Param05"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|COLOR.'Color Lamp'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|COLOR.'Color Lamp'
			}
			//Parameter.Item
			PARAM.06
			{
				TYPE = ITEM
				NAME = "Param06"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Panel'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Panel'
			}
			//Parameter.Item
			PARAM.07
			{
				TYPE = ITEM
				NAME = "Param07"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Table'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Table'
			}
			//Parameter.Item
			PARAM.08
			{
				TYPE = ITEM
				NAME = "Param08"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall back'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall back'
			}
			//Parameter.Item
			PARAM.09
			{
				TYPE = ITEM
				NAME = "Param09"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall left'
			}
			//Parameter.Item
			PARAM.10
			{
				TYPE = ITEM
				NAME = "Param10"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall Right'
			}
			//Parameter.Item
			PARAM.11
			{
				TYPE = ITEM
				NAME = "Param11"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Left'
			}
			//Parameter.Item
			PARAM.12
			{
				TYPE = ITEM
				NAME = "Param12"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Right'
			}
			//Parameter.Item
			PARAM.13
			{
				TYPE = ITEM
				NAME = "Param13"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Left'
			}
			//Parameter.Item
			PARAM.14
			{
				TYPE = ITEM
				NAME = "Param14"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Right'
			}
			//Parameter.Item
			PARAM.15
			{
				TYPE = ITEM
				NAME = "Param15"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Left'
			}
			//Parameter.Item
			PARAM.16
			{
				TYPE = ITEM
				NAME = "Param16"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Right'
			}
			//Parameter.Item
			PARAM.17
			{
				TYPE = ITEM
				NAME = "Param17"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Left'
			}
			//Parameter.Item
			PARAM.18
			{
				TYPE = ITEM
				NAME = "Param18"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Right'
			}
			//Parameter.Item
			PARAM.19
			{
				TYPE = ITEM
				NAME = "Param19"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 1 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 1 Left'
			}
			//Parameter.Item
			PARAM.20
			{
				TYPE = ITEM
				NAME = "Param20"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 1 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 1 Right'
			}
			//Parameter.Item
			PARAM.21
			{
				TYPE = ITEM
				NAME = "Param21"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 2 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 2 Left'
			}
			//Parameter.Item
			PARAM.22
			{
				TYPE = ITEM
				NAME = "Param22"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 2 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 2 Right'
			}
			//Parameter.Item
			PARAM.23
			{
				TYPE = ITEM
				NAME = "Param23"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 3 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 3 Left'
			}
			//Parameter.Item
			PARAM.24
			{
				TYPE = ITEM
				NAME = "Param24"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Video 3 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Video 3 Right'
			}
			//Parameter.Item
			PARAM.25
			{
				TYPE = ITEM
				NAME = "Param25"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Live'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Live'
			}
			//Parameter.Item
			PARAM.26
			{
				TYPE = ITEM
				NAME = "Param26"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Output'
			}
			//Parameter.Item
			PARAM.27
			{
				TYPE = ITEM
				NAME = "Param27"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume input'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume input'
			}
			//Parameter.Item
			PARAM.28
			{
				TYPE = ITEM
				NAME = "Param28"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume output'
			}
			//Parameter.Item
			PARAM.29
			{
				TYPE = ITEM
				NAME = "Param29"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.30
			{
				TYPE = ITEM
				NAME = "Param30"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.31
			{
				TYPE = ITEM
				NAME = "Param31"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Audio'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Audio'
			}
			//Parameter.Item
			PARAM.32
			{
				TYPE = ITEM
				NAME = "Param32"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Video'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Video'
			}
			//Parameter.Item
			PARAM.33
			{
				TYPE = ITEM
				NAME = "Param33"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.34
			{
				TYPE = ITEM
				NAME = "Param34"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.35
			{
				TYPE = ITEM
				NAME = "Param35"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.36
			{
				TYPE = ITEM
				NAME = "Param36"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.37
			{
				TYPE = ITEM
				NAME = "Param37"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.38
			{
				TYPE = ITEM
				NAME = "Param38"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.39
			{
				TYPE = ITEM
				NAME = "Param39"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.40
			{
				TYPE = ITEM
				NAME = "Param40"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.41
			{
				TYPE = ITEM
				NAME = "Param41"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.42
			{
				TYPE = ITEM
				NAME = "Param42"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.43
			{
				TYPE = ITEM
				NAME = "Param43"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|ENUM.'Audio device'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|ENUM.'Audio device'
			}
			//Parameter.Item
			PARAM.44
			{
				TYPE = ITEM
				NAME = "Param44"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.45
			{
				TYPE = ITEM
				NAME = "Param45"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.46
			{
				TYPE = ITEM
				NAME = "Param46"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.47
			{
				TYPE = ITEM
				NAME = "Param47"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.48
			{
				TYPE = ITEM
				NAME = "Param48"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.49
			{
				TYPE = ITEM
				NAME = "Param49"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Right screen'
			}
			CUSTOM = 0
		}
		//Preset
		PRESET.02
		{
			TYPE = UNILIST
			NAME = "Color 2"
			BODY()
			/**BODY**/
			{
				$<Param00>
				{
					VALUE = .\Theme\Color_02\Ceil.jpg
				}
				<NOP> = 1
				$<Param01>
				{
					VALUE = .\Theme\Color_02\ColumnC.jpg
				}
				<NOP> = 1
				$<Param02>
				{
					VALUE = .\Theme\Color_02\ColumnL.jpg
				}
				<NOP> = 1
				$<Param03>
				{
					VALUE = .\Theme\Color_02\ColumnR.jpg
				}
				<NOP> = 1
				$<Param04>
				{
					VALUE = .\Theme\Color_02\Floor.jpg
				}
				<NOP> = 1
				$<Param05>
				{
					VALUE = 192, 192, 192
				}
				<NOP> = 1
				$<Param06>
				{
					VALUE = .\Theme\Color_02\Panel.jpg
				}
				<NOP> = 1
				$<Param07>
				{
					VALUE = .\Theme\Color_02\Table.jpg
				}
				<NOP> = 1
				$<Param08>
				{
					VALUE = .\Theme\Color_02\WallB.JPG
				}
				<NOP> = 1
				$<Param09>
				{
					VALUE = .\Theme\Color_02\WallL.jpg
				}
				<NOP> = 1
				$<Param10>
				{
					VALUE = .\Theme\Color_02\WallR.jpg
				}
			}
			/**BODY**/
			//Parameter.Item
			PARAM.00
			{
				TYPE = ITEM
				NAME = "Param00"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Ceiling'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Ceiling'
			}
			//Parameter.Item
			PARAM.01
			{
				TYPE = ITEM
				NAME = "Param01"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Center'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Center'
			}
			//Parameter.Item
			PARAM.02
			{
				TYPE = ITEM
				NAME = "Param02"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Left'
			}
			//Parameter.Item
			PARAM.03
			{
				TYPE = ITEM
				NAME = "Param03"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Right'
			}
			//Parameter.Item
			PARAM.04
			{
				TYPE = ITEM
				NAME = "Param04"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Floor'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Floor'
			}
			//Parameter.Item
			PARAM.05
			{
				TYPE = ITEM
				NAME = "Param05"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|COLOR.'Color Lamp'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|COLOR.'Color Lamp'
			}
			//Parameter.Item
			PARAM.06
			{
				TYPE = ITEM
				NAME = "Param06"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Panel'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Panel'
			}
			//Parameter.Item
			PARAM.07
			{
				TYPE = ITEM
				NAME = "Param07"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Table'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Table'
			}
			//Parameter.Item
			PARAM.08
			{
				TYPE = ITEM
				NAME = "Param08"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall back'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall back'
			}
			//Parameter.Item
			PARAM.09
			{
				TYPE = ITEM
				NAME = "Param09"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall left'
			}
			//Parameter.Item
			PARAM.10
			{
				TYPE = ITEM
				NAME = "Param10"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall Right'
			}
			CUSTOM = 0
		}
		//Preset
		PRESET.03
		{
			TYPE = UNILIST
			NAME = "Color 1"
			BODY()
			/**BODY**/
			{
				$<Param00>
				{
					VALUE = .\Theme\Color_01\Ceil.jpg
				}
				<NOP> = 1
				$<Param01>
				{
					VALUE = .\Theme\Color_01\ColumnC.jpg
				}
				<NOP> = 1
				$<Param02>
				{
					VALUE = .\Theme\Color_01\ColumnL.jpg
				}
				<NOP> = 1
				$<Param03>
				{
					VALUE = .\Theme\Color_01\ColumnR.jpg
				}
				<NOP> = 1
				$<Param04>
				{
					VALUE = .\Theme\Color_01\Floor.jpg
				}
				<NOP> = 1
				$<Param05>
				{
					VALUE = 255, 146, 143
				}
				<NOP> = 1
				$<Param06>
				{
					VALUE = .\Theme\Color_01\Panel.jpg
				}
				<NOP> = 1
				$<Param07>
				{
					VALUE = .\Theme\Color_01\Table.jpg
				}
				<NOP> = 1
				$<Param08>
				{
					VALUE = .\Theme\Color_01\WallB.jpg
				}
				<NOP> = 1
				$<Param09>
				{
					VALUE = .\Theme\Color_01\WallL.jpg
				}
				<NOP> = 1
				$<Param10>
				{
					VALUE = .\Theme\Color_01\WallR.jpg
				}
				<NOP> = 1
				DISABLE
				{
					$<Param11>
					{
						VALUE = .\Image\Screen.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param12>
					{
						VALUE = ""
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param13>
					{
						VALUE = .\Image\Nepal.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param14>
					{
						VALUE = .\Image\Nepal.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param15>
					{
						VALUE = .\Image\BG02.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param16>
					{
						VALUE = .\Image\BG02.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param17>
					{
						VALUE = .\Image\Agra.jpg
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param18>
					{
						VALUE = .\Image\Agra.jpg
					}
				}
				$<Action19>
				{
					PLAY = 1
					WAIT = STOP
				}
				DISABLE
				{
					$<Param20>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param21>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param22>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param23>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param24>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param25>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param26>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param27>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param28>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param29>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param30>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param31>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param32>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param33>
					{
						VALUE = 50
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param34>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param35>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param36>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param37>
					{
						VALUE = 0
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param38>
					{
						VALUE = ""
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param39>
					{
						VALUE = AUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param40>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param41>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param42>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param43>
					{
						VALUE = NOAUDIO
					}
				}
				<NOP> = 1
				DISABLE
				{
					$<Param44>
					{
						VALUE = NOAUDIO
					}
				}
			}
			/**BODY**/
			//Parameter.Item
			PARAM.00
			{
				TYPE = ITEM
				NAME = "Param00"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Ceiling'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Ceiling'
			}
			//Parameter.Item
			PARAM.01
			{
				TYPE = ITEM
				NAME = "Param01"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Center'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Center'
			}
			//Parameter.Item
			PARAM.02
			{
				TYPE = ITEM
				NAME = "Param02"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Left'
			}
			//Parameter.Item
			PARAM.03
			{
				TYPE = ITEM
				NAME = "Param03"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Column Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Column Right'
			}
			//Parameter.Item
			PARAM.04
			{
				TYPE = ITEM
				NAME = "Param04"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Floor'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Floor'
			}
			//Parameter.Item
			PARAM.05
			{
				TYPE = ITEM
				NAME = "Param05"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|COLOR.'Color Lamp'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|COLOR.'Color Lamp'
			}
			//Parameter.Item
			PARAM.06
			{
				TYPE = ITEM
				NAME = "Param06"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Panel'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Panel'
			}
			//Parameter.Item
			PARAM.07
			{
				TYPE = ITEM
				NAME = "Param07"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Table'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Table'
			}
			//Parameter.Item
			PARAM.08
			{
				TYPE = ITEM
				NAME = "Param08"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall back'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall back'
			}
			//Parameter.Item
			PARAM.09
			{
				TYPE = ITEM
				NAME = "Param09"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall left'
			}
			//Parameter.Item
			PARAM.10
			{
				TYPE = ITEM
				NAME = "Param10"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Color Wall Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Color Wall Right'
			}
			//Parameter.Item
			PARAM.11
			{
				TYPE = ITEM
				NAME = "Param11"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Left'
			}
			//Parameter.Item
			PARAM.12
			{
				TYPE = ITEM
				NAME = "Param12"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Default Name Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Default Name Right'
			}
			//Parameter.Item
			PARAM.13
			{
				TYPE = ITEM
				NAME = "Param13"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Left'
			}
			//Parameter.Item
			PARAM.14
			{
				TYPE = ITEM
				NAME = "Param14"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 1 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Right'
			}
			//Parameter.Item
			PARAM.15
			{
				TYPE = ITEM
				NAME = "Param15"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Left'
			}
			//Parameter.Item
			PARAM.16
			{
				TYPE = ITEM
				NAME = "Param16"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 2 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Right'
			}
			//Parameter.Item
			PARAM.17
			{
				TYPE = ITEM
				NAME = "Param17"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Left'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Left'
			}
			//Parameter.Item
			PARAM.18
			{
				TYPE = ITEM
				NAME = "Param18"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|FILEPATH.'Image Name 3 Right'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Right'
			}
			//Parameter.Item
			PARAM.19
			{
				TYPE = ITEM
				NAME = "Action19"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.ACTION.'Change color'
				OPTIONS
				{
					CLASS = ACTION
				}
				VALUE = $<ThisProj>.ACTION.'Change color'
			}
			//Parameter.Item
			PARAM.20
			{
				TYPE = ITEM
				NAME = "Param20"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Live'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Live'
			}
			//Parameter.Item
			PARAM.21
			{
				TYPE = ITEM
				NAME = "Param21"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|BOOL.'Mute Output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|BOOL.'Mute Output'
			}
			//Parameter.Item
			PARAM.22
			{
				TYPE = ITEM
				NAME = "Param22"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume input'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume input'
			}
			//Parameter.Item
			PARAM.23
			{
				TYPE = ITEM
				NAME = "Param23"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume output'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume output'
			}
			//Parameter.Item
			PARAM.24
			{
				TYPE = ITEM
				NAME = "Param24"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.25
			{
				TYPE = ITEM
				NAME = "Param25"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.26
			{
				TYPE = ITEM
				NAME = "Param26"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Audio'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Audio'
			}
			//Parameter.Item
			PARAM.27
			{
				TYPE = ITEM
				NAME = "Param27"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Live Video'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Live Video'
			}
			//Parameter.Item
			PARAM.28
			{
				TYPE = ITEM
				NAME = "Param28"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.29
			{
				TYPE = ITEM
				NAME = "Param29"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.30
			{
				TYPE = ITEM
				NAME = "Param30"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.31
			{
				TYPE = ITEM
				NAME = "Param31"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.32
			{
				TYPE = ITEM
				NAME = "Param32"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.33
			{
				TYPE = ITEM
				NAME = "Param33"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Volume_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Volume_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.34
			{
				TYPE = ITEM
				NAME = "Param34"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.35
			{
				TYPE = ITEM
				NAME = "Param35"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.36
			{
				TYPE = ITEM
				NAME = "Param36"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.37
			{
				TYPE = ITEM
				NAME = "Param37"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|NUMBER.'Delay_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Right screen'
			}
			//Parameter.Item
			PARAM.38
			{
				TYPE = ITEM
				NAME = "Param38"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|ENUM.'Audio device'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|ENUM.'Audio device'
			}
			//Parameter.Item
			PARAM.39
			{
				TYPE = ITEM
				NAME = "Param39"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Left screen'
			}
			//Parameter.Item
			PARAM.40
			{
				TYPE = ITEM
				NAME = "Param40"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 1_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Right screen'
			}
			//Parameter.Item
			PARAM.41
			{
				TYPE = ITEM
				NAME = "Param41"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Left screen'
			}
			//Parameter.Item
			PARAM.42
			{
				TYPE = ITEM
				NAME = "Param42"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Left screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Left screen'
			}
			//Parameter.Item
			PARAM.43
			{
				TYPE = ITEM
				NAME = "Param43"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 2_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Right screen'
			}
			//Parameter.Item
			PARAM.44
			{
				TYPE = ITEM
				NAME = "Param44"
				LOCAL = 1
				FORMAT = 0
				HIDE = 1
				CURRENT = PROJECT.'Corona.vs'.PARAM|VARIANT.'Sound_Video 3_Right screen'
				OPTIONS
				{
					CLASS = PARAM
				}
				VALUE = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Right screen'
			}
			CUSTOM = 0
		}
	}
	EXPAND = 0
}
//=====================================================================================
//Folder
FOLDER.PARAM
{
	TYPE = PARAM
	ITEMS
	{
		//Parameter.Filepath
		PARAM.00
		{
			TYPE = FILEPATH
			NAME = "Default Name Left"
			FORMAT = 0
			CURRENT = .\Images\Screen16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Screen16x9.jpg
		}
		//Parameter.Filepath
		PARAM.01
		{
			TYPE = FILEPATH
			NAME = "Default Name Right"
			FORMAT = 0
			CURRENT = .\Images\Screen16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Screen16x9.jpg
		}
		//Parameter.Filepath
		PARAM.02
		{
			TYPE = FILEPATH
			NAME = "Video 1 Left"
			FORMAT = 0
			CURRENT = .\Video\Video1 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video1 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.03
		{
			TYPE = FILEPATH
			NAME = "Video 2 Left"
			FORMAT = 0
			CURRENT = .\Video\Video2 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video2 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.04
		{
			TYPE = FILEPATH
			NAME = "Video 3 Left"
			FORMAT = 0
			CURRENT = .\Video\Video3 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video3 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.05
		{
			TYPE = FILEPATH
			NAME = "Image Name 1 Left"
			FORMAT = 0
			CURRENT = .\Images\Nepal16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Nepal16x9.jpg
		}
		//Parameter.Filepath
		PARAM.06
		{
			TYPE = FILEPATH
			NAME = "Image Name 2 Left"
			FORMAT = 0
			CURRENT = .\Images\BG0216x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\BG0216x9.jpg
		}
		//Parameter.Filepath
		PARAM.07
		{
			TYPE = FILEPATH
			NAME = "Image Name 3 Left"
			FORMAT = 0
			CURRENT = .\Images\Agra16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Agra16x9.jpg
		}
		//Parameter.Filepath
		PARAM.08
		{
			TYPE = FILEPATH
			NAME = "Video 1 Right"
			FORMAT = 0
			CURRENT = .\Video\Video1 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video1 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.09
		{
			TYPE = FILEPATH
			NAME = "Video 2 Right"
			FORMAT = 0
			CURRENT = .\Video\Video2 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video2 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.10
		{
			TYPE = FILEPATH
			NAME = "Video 3 Right"
			FORMAT = 0
			CURRENT = .\Video\Video3 1 sec.avi
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Video\Video3 1 sec.avi
		}
		//Parameter.Filepath
		PARAM.11
		{
			TYPE = FILEPATH
			NAME = "Image Name 1 Right"
			FORMAT = 0
			CURRENT = .\Images\Nepal16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Nepal16x9.jpg
		}
		//Parameter.Filepath
		PARAM.12
		{
			TYPE = FILEPATH
			NAME = "Image Name 2 Right"
			FORMAT = 0
			CURRENT = .\Images\BG0216x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\BG0216x9.jpg
		}
		//Parameter.Filepath
		PARAM.13
		{
			TYPE = FILEPATH
			NAME = "Image Name 3 Right"
			FORMAT = 0
			CURRENT = .\Images\Agra16x9.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Images\Agra16x9.jpg
		}
		//Parameter.Filepath
		PARAM.14
		{
			TYPE = FILEPATH
			NAME = "Color Panel"
			FORMAT = 0
			CURRENT = .\Temes\Panel.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\Panel.jpg
		}
		//Parameter.Filepath
		PARAM.15
		{
			TYPE = FILEPATH
			NAME = "Color Floor"
			FORMAT = 0
			CURRENT = .\Temes\Floor.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\Floor.jpg
		}
		//Parameter.Color
		PARAM.16
		{
			TYPE = COLOR
			NAME = "Color Lamp"
			FORMAT = 0
			CURRENT = 241, 146, 143
			VALUE = 241, 146, 143
		}
		//Parameter.Filepath
		PARAM.17
		{
			TYPE = FILEPATH
			NAME = "Color Wall back"
			FORMAT = 0
			CURRENT = .\Temes\WallB.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\WallB.jpg
		}
		//Parameter.Filepath
		PARAM.18
		{
			TYPE = FILEPATH
			NAME = "Color Wall left"
			FORMAT = 0
			CURRENT = .\Temes\WallL.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\WallL.jpg
		}
		//Parameter.Filepath
		PARAM.19
		{
			TYPE = FILEPATH
			NAME = "Color Wall Right"
			FORMAT = 0
			CURRENT = .\Temes\WallR.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\WallR.jpg
		}
		//Parameter.Filepath
		PARAM.20
		{
			TYPE = FILEPATH
			NAME = "Color Column Left"
			FORMAT = 0
			CURRENT = .\Temes\ColumnL.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\ColumnL.jpg
		}
		//Parameter.Filepath
		PARAM.21
		{
			TYPE = FILEPATH
			NAME = "Color Column Right"
			FORMAT = 0
			CURRENT = .\Temes\ColumnR.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\ColumnR.jpg
		}
		//Parameter.Filepath
		PARAM.22
		{
			TYPE = FILEPATH
			NAME = "Color Column Center"
			FORMAT = 0
			CURRENT = .\Temes\ColumnC.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\ColumnC.jpg
		}
		//Parameter.Filepath
		PARAM.23
		{
			TYPE = FILEPATH
			NAME = "Color Table"
			FORMAT = 0
			CURRENT = .\Temes\Table.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\Table.jpg
		}
		//Parameter.Filepath
		PARAM.24
		{
			TYPE = FILEPATH
			NAME = "Color Ceiling"
			FORMAT = 0
			CURRENT = .\Temes\Ceil.jpg
			OPTIONS
			{
				FOLDER = 0
				EXTENSION = ""
			}
			VALUE = .\Temes\Ceil.jpg
		}
		//Parameter.Boolean
		PARAM.25
		{
			TYPE = BOOL
			NAME = "Mute Live"
			FORMAT = 0
			CURRENT = 0
			OPTIONS
			{
				TYPE = INTEGER
				ITEM.00
				{
					NAME = "Yes"
					VALUE = 1
				}
				ITEM.01
				{
					NAME = "No"
					VALUE = 0
				}
			}
			VALUE = 0
		}
		//Parameter.Boolean
		PARAM.26
		{
			TYPE = BOOL
			NAME = "Mute Output"
			FORMAT = 0
			CURRENT = 0
			OPTIONS
			{
				TYPE = INTEGER
				ITEM.00
				{
					NAME = "Yes"
					VALUE = 1
				}
				ITEM.01
				{
					NAME = "No"
					VALUE = 0
				}
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.27
		{
			TYPE = NUMBER
			NAME = "Volume input"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.28
		{
			TYPE = NUMBER
			NAME = "Volume output"
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.29
		{
			TYPE = NUMBER
			NAME = "Delay_Video 1_Left screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.30
		{
			TYPE = NUMBER
			NAME = "Delay_Video 1_Right screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.31
		{
			TYPE = NUMBER
			NAME = "Delay_Live Audio"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.32
		{
			TYPE = NUMBER
			NAME = "Delay_Live Video"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.33
		{
			TYPE = NUMBER
			NAME = "Volume_Video 1_Left screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.34
		{
			TYPE = NUMBER
			NAME = "Volume_Video 1_Right screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.35
		{
			TYPE = NUMBER
			NAME = "Volume_Video 2_Left screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.36
		{
			TYPE = NUMBER
			NAME = "Volume_Video 3_Left screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.37
		{
			TYPE = NUMBER
			NAME = "Volume_Video 2_Right screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.38
		{
			TYPE = NUMBER
			NAME = "Volume_Video 3_Right screen"
			FORMAT = 0
			CURRENT = 50
			OPTIONS
			{
				STEP = 1.000000
				MIN = 0.000000
				MAX = 100.000000
			}
			VALUE = 50
		}
		//Parameter.Number
		PARAM.39
		{
			TYPE = NUMBER
			NAME = "Delay_Video 2_Left screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.40
		{
			TYPE = NUMBER
			NAME = "Delay_Video 3_Left screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.41
		{
			TYPE = NUMBER
			NAME = "Delay_Video 2_Right screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.Number
		PARAM.42
		{
			TYPE = NUMBER
			NAME = "Delay_Video 3_Right screen"
			CURRENT = 0
			OPTIONS
			{
				STEP = 1.000000
			}
			VALUE = 0
		}
		//Parameter.SysObject
		PARAM.43
		{
			TYPE = ENUM
			NAME = "Audio device"
			FORMAT = 0
			CURRENT = ""
			OPTIONS
			{
				TYPE = STRING
				CREATE = AUDIO
			}
			VALUE = ""
		}
		//Parameter.Variant
		PARAM.44
		{
			TYPE = VARIANT
			NAME = "Sound_Video 1_Left screen"
			FORMAT = 0
			CURRENT = AUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = AUDIO
		}
		//Parameter.Variant
		PARAM.45
		{
			TYPE = VARIANT
			NAME = "Sound_Video 1_Right screen"
			CURRENT = NOAUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = NOAUDIO
		}
		//Parameter.Variant
		PARAM.46
		{
			TYPE = VARIANT
			NAME = "Sound_Video 2_Left screen"
			CURRENT = NOAUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = NOAUDIO
		}
		//Parameter.Variant
		PARAM.47
		{
			TYPE = VARIANT
			NAME = "Sound_Video 3_Left screen"
			CURRENT = NOAUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = NOAUDIO
		}
		//Parameter.Variant
		PARAM.48
		{
			TYPE = VARIANT
			NAME = "Sound_Video 2_Right screen"
			CURRENT = NOAUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = NOAUDIO
		}
		//Parameter.Variant
		PARAM.49
		{
			TYPE = VARIANT
			NAME = "Sound_Video 3_Right screen"
			CURRENT = NOAUDIO
			OPTIONS
			{
				TYPE = STRING
				ITEM.00
				{
					NAME = "ON"
					VALUE = AUDIO
				}
				ITEM.01
				{
					NAME = "OFF"
					VALUE = NOAUDIO
				}
			}
			VALUE = NOAUDIO
		}
	}
	EXPAND = 0
}
//=====================================================================================
//Folder
FOLDER.MEDIA
{
	EXPAND = 0
}
//=====================================================================================
//Folder
FOLDER.MISC
{
	EXPAND = 0
}
//=====================================================================================
} //PROJECT
//*************************************************************************************
//*************************************************************************************
// Corona.vs
// VS Hotset File, Format Version 2.1
//*************************************************************************************
HOTSET
{
PAD.SIZE = 1174, 646
VERSION = 2, 1
//Page
HOTPAGE.CONTROLLER
{
	BACKGROUND
	{
		CUSTOM = 0
		COLOR = 113, 111, 100
	}
	ITEMS
	{
		//Page
		HOTPAGE.00
		{
			NAME = "SEAT_ACTOR"
			BACKGROUND
			{
				CUSTOM = 0
				COLOR = 105, 105, 105
			}
			ITEMS
			{
				//Hotbar
				HOTBAR.00
				{
					NAME = "Close-up plan (Seat_Actor)"
					FLOATPOS = 8, 8
					CAPTION = 2
					ORDER = 5, 1, 2, 0, 3, 4
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Right_01_stop'
							NAME = "Right"
							ICON
							{
								NAME = "Right.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Front_01_stop'
							NAME = "Front"
							ICON
							{
								NAME = "Front.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Left_01_stop'
							NAME = "Left"
							ICON
							{
								NAME = "Left.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.03
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Close-up_01_stop'
							NAME = "Close-up"
							ICON
							{
								NAME = "Close-up.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.04
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Screen_01'
							NAME = "Screen"
							DESCR = "Controls playback of scene Node animation"
							ICON
							{
								NAME = "VIDEO_SCREEN.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.05
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Long_01_stop'
							NAME = "Long_01_stop"
							ICON
							{
								NAME = "Long_01_стоп.bmp"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 2
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.01
				{
					NAME = "Screen"
					FLOATPOS = 8, 248
					CAPTION = 2
					ORDER = 0, 1, 2, 4, 3, 5, 6, 7
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 01 Right'
							NAME = "Video 01"
							ICON
							{
								NAME = "MSDS_1.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 02 Right'
							NAME = "Video 02"
							ICON
							{
								NAME = "MSDS_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 03 Right'
							NAME = "Video 03"
							ICON
							{
								NAME = "MSDS_3.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.03
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 01'
							NAME = "Image 01"
							ICON
							{
								NAME = "Img_1.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.04
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video on the right screen'
							NAME = "Video on the right screen"
							ICON
							{
								NAME = "Live_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.05
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 02'
							NAME = "Image 02"
							ICON
							{
								NAME = "Img_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.06
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 03'
							NAME = "Image 03"
							ICON
							{
								NAME = "Img_3.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.07
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image on the right screen'
							NAME = "Image on the right screen"
							ICON
							{
								NAME = "Reset.bmp"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = -1
					TEXT = 0
					ROWS = 2
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.02
				{
					NAME = "Switch"
					FLOATPOS = 568, 248
					CAPTION = 2
					ORDER = 0
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Seat_Stand'
							NAME = "Seat_Stand"
							ICON
							{
								NAME = "8.BMP"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 1
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.03
				{
					NAME = "Control of the camera (Seat_Actor)"
					FLOATPOS = 432, 8
					CAPTION = 2
					ORDER = 0, 1, 3, 2, 4, 5
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-in_01_center'
							NAME = "Zoom-in"
							ICON
							{
								NAME = "1.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-out_01_center'
							NAME = "Zoom-out"
							ICON
							{
								NAME = "4.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-out_01_on the right'
							NAME = "Zoom-out on the right"
							ICON
							{
								NAME = "2.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.03
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-in_01_on the right'
							NAME = "On the right"
							ICON
							{
								NAME = "5.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.04
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-in_01_screen'
							NAME = "To screen"
							ICON
							{
								NAME = "9.BMP"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.05
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-out_01_screen'
							NAME = "From the screen"
							ICON
							{
								NAME = "10.BMP"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 2
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
			}
			EXPAND = 0
		}
		//Page
		HOTPAGE.01
		{
			NAME = "STAND_ACTOR"
			BACKGROUND
			{
				CUSTOM = 0
				COLOR = 113, 111, 100
			}
			ITEMS
			{
				//Hotbar
				HOTBAR.00
				{
					NAME = "Control of the camera (Stand_Actor)"
					FLOATPOS = 568, 8
					CAPTION = 2
					ORDER = 0, 1, 2, 3
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-in_02_Actor'
							NAME = "Zoom-in_02_Actor"
							ICON
							{
								NAME = "2 .BMP"
								SOURCE = FILE
							}
							DISABLE.00 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_Actor"
							DISABLE.01 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_screen"
							DISABLE.02 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_screen"
							DISABLE.03 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Long_03"
							DISABLE.04 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Middle_02"
							DISABLE.05 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Screen_02"
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-out_02_Actor'
							NAME = "Zoom-out_02_Actor"
							ICON
							{
								NAME = "3.bmp"
								SOURCE = FILE
							}
							DISABLE.00 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_Actor"
							DISABLE.01 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_screen"
							DISABLE.02 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_screen"
							DISABLE.03 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Long_03"
							DISABLE.04 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Middle_02"
							DISABLE.05 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Screen_02"
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zoom-in_02_screen'
							NAME = "Zoom-in_02_screen"
							ICON
							{
								NAME = "11.bmp"
								SOURCE = FILE
							}
							DISABLE.00 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_Actor"
							DISABLE.01 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_Actor"
							DISABLE.02 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_screen"
							DISABLE.03 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Long_03"
							DISABLE.04 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Middle_02"
							DISABLE.05 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Screen_02"
						}
						//Button.Action
						BUTTON.03
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Zomm-out_02_screen'
							NAME = "Zoom-out_02_screen"
							ICON
							{
								NAME = "12.bmp"
								SOURCE = FILE
							}
							DISABLE.00 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_Actor"
							DISABLE.01 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-out_02_Actor"
							DISABLE.02 = *."STAND_ACTOR"."Control of the camera (Stand_Actor)"."Zoom-in_02_screen"
							DISABLE.03 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Long_03"
							DISABLE.04 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Middle_02"
							DISABLE.05 = *."STAND_ACTOR"."Close-up plan (Stand_Actor)"."Screen_02"
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 2
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.01
				{
					NAME = "Close-up plan (Stand_Actor)"
					FLOATPOS = 8, 8
					CAPTION = 2
					ORDER = 0, 1, 2
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Long_02_stop'
							NAME = "Long_03"
							ICON
							{
								NAME = "Long_03.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Middle_02_stop'
							NAME = "Middle_02"
							ICON
							{
								NAME = "Middle_02.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Screen_02_stop'
							NAME = "Screen_02"
							ICON
							{
								NAME = "Screen_02.bmp"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 1
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.02
				{
					NAME = "Materials on the monitor"
					FLOATPOS = 8, 144
					CAPTION = 2
					ORDER = 5, 6, 7, 0, 2, 3, 4, 1
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video on the left screen'
							NAME = "Video on the left screen"
							ICON
							{
								NAME = "Live_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.01
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image on the left screen'
							NAME = "Image on the left screen"
							ICON
							{
								NAME = "Reset.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.02
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 04'
							NAME = "Image 04"
							ICON
							{
								NAME = "Img_1.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.03
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 05'
							NAME = "Image 05"
							ICON
							{
								NAME = "Img_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.04
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Image 06'
							NAME = "Image 06"
							ICON
							{
								NAME = "Img_3.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.05
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 01 Left'
							NAME = "Video 01"
							ICON
							{
								NAME = "MSDS_1.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.06
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 02 Left'
							NAME = "Video 02"
							ICON
							{
								NAME = "MSDS_2.bmp"
								SOURCE = FILE
							}
						}
						//Button.Action
						BUTTON.07
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Video 03 Left'
							NAME = "Video 03"
							ICON
							{
								NAME = "MSDS_3.bmp"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = -1
					TEXT = 0
					ROWS = 2
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
				//Hotbar
				HOTBAR.03
				{
					NAME = "Switch01"
					FLOATPOS = 568, 240
					CAPTION = 2
					ORDER = 0
					ITEMS
					{
						//Button.Action
						BUTTON.00
						{
							LINK.ACTION = PROJECT.'$<ThisProjName>'.ACTION.'Stand_Seat'
							NAME = "Stand_Seat"
							ICON
							{
								NAME = "7 .BMP"
								SOURCE = FILE
							}
						}
					}
					//This Preset is not executable (for editing only),
					//so button 'Test' has no effect
					PICTURES = 3
					TEXT = 0
					ROWS = 1
					IMAGE.SIZE = 128, 96
					IMAGE.ALPHA = 1
				}
			}
			EXPAND = 0
		}
		//Page
		HOTPAGE.02
		{
			NAME = "Parameters"
			ACTIVE = 1
			BACKGROUND
			{
				CUSTOM = 0
				COLOR = 105, 105, 105
			}
			ITEMS
			{
				//Static Text
				TEXT_CONTROL.00
				{
					TYPE = TEXT
					NAME = "StaticText01"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Audio
					FLOATPOS = 25, 23
					SIZE = 436, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.01
				{
					TYPE = TEXT
					NAME = "StaticText02"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Live Video
					FLOATPOS = 25, 62
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.02
				{
					TYPE = TEXT
					NAME = "StaticText03"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Live Audio
					FLOATPOS = 245, 61
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.03
				{
					TYPE = TEXT
					NAME = "StaticText04"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Sound OFF
					FLOATPOS = 25, 100
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.04
				{
					TYPE = TEXT
					NAME = "StaticText05"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Volume
					FLOATPOS = 25, 138
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.05
				{
					TYPE = TEXT
					NAME = "StaticText06"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Delay
					FLOATPOS = 25, 176
					SIZE = 111, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.06
				{
					TYPE = TEXT
					NAME = "StaticText07"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Audio device
					FLOATPOS = 245, 100
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.07
				{
					TYPE = TEXT
					NAME = "StaticText08"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Sound OFF
					FLOATPOS = 245, 177
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.08
				{
					TYPE = TEXT
					NAME = "StaticText09"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Volume
					FLOATPOS = 245, 216
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.09
				{
					TYPE = TEXT
					NAME = "StaticText10"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Delay
					FLOATPOS = 245, 255
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.10
				{
					TYPE = TEXT
					NAME = "StaticText11"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Movies
					FLOATPOS = 469, 22
					SIZE = 264, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.11
				{
					TYPE = TEXT
					NAME = "StaticText12"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = File
					FLOATPOS = 469, 103
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.12
				{
					TYPE = TEXT
					NAME = "StaticText13"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Sound
					FLOATPOS = 591, 103
					SIZE = 77, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.13
				{
					TYPE = TEXT
					NAME = "StaticText15"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Left screen
					FLOATPOS = 469, 63
					SIZE = 264, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.14
				{
					TYPE = TEXT
					NAME = "StaticText16"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Right screen
					FLOATPOS = 469, 254
					SIZE = 264, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.15
				{
					TYPE = TEXT
					NAME = "StaticText17"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Delay
					FLOATPOS = 660, 102
					SIZE = 73, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.16
				{
					TYPE = TEXT
					NAME = "StaticText14"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Audio output
					FLOATPOS = 24, 228
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.17
				{
					TYPE = TEXT
					NAME = "StaticText18"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Sound OFF
					FLOATPOS = 24, 266
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.18
				{
					TYPE = TEXT
					NAME = "StaticText19"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Volume
					FLOATPOS = 24, 305
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.19
				{
					TYPE = TEXT
					NAME = "StaticText20"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Images
					FLOATPOS = 738, 22
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.20
				{
					TYPE = TEXT
					NAME = "StaticText21"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Left screen
					FLOATPOS = 738, 61
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.21
				{
					TYPE = TEXT
					NAME = "StaticText22"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Right screen
					FLOATPOS = 738, 209
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.22
				{
					TYPE = TEXT
					NAME = "StaticText23"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Default screen image
					FLOATPOS = 958, 22
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.23
				{
					TYPE = TEXT
					NAME = "StaticText24"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Left screen
					FLOATPOS = 958, 61
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Static Text
				TEXT_CONTROL.24
				{
					TYPE = TEXT
					NAME = "StaticText25"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Right screen
					FLOATPOS = 958, 138
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 1
				}
				//Parameter Controller
				PARAM_CONTROL.25
				{
					TYPE = ENUM
					NAME = "SysObject01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|ENUM.'Audio device'
					TEXT = TEXT
					FLOATPOS = 245, 139
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.26
				{
					TYPE = FILEPATH
					NAME = "Filepath01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 1 Left'
					TEXT = TEXT
					FLOATPOS = 469, 141
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.27
				{
					TYPE = FILEPATH
					NAME = "Filepath02"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 2 Left'
					TEXT = TEXT
					FLOATPOS = 469, 179
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.28
				{
					TYPE = FILEPATH
					NAME = "Filepath03"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 3 Left'
					TEXT = TEXT
					FLOATPOS = 469, 217
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.29
				{
					TYPE = FILEPATH
					NAME = "Filepath04"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 1 Right'
					TEXT = TEXT
					FLOATPOS = 469, 331
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.30
				{
					TYPE = FILEPATH
					NAME = "Filepath05"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 2 Right'
					TEXT = TEXT
					FLOATPOS = 469, 368
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.31
				{
					TYPE = FILEPATH
					NAME = "Filepath06"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Video 3 Right'
					TEXT = TEXT
					FLOATPOS = 469, 406
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.32
				{
					TYPE = VARIANT
					NAME = "Variant01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Left screen'
					TEXT = TEXT
					FLOATPOS = 590, 140
					SIZE = 79, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.33
				{
					TYPE = VARIANT
					NAME = "Variant02"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Left screen'
					TEXT = TEXT
					FLOATPOS = 590, 178
					SIZE = 79, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.34
				{
					TYPE = VARIANT
					NAME = "Variant03"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Left screen'
					TEXT = TEXT
					FLOATPOS = 590, 216
					SIZE = 79, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.35
				{
					TYPE = NUMBER
					NAME = "Number01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Left screen'
					TEXT = TEXT
					FLOATPOS = 660, 140
					SIZE = 73, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.36
				{
					TYPE = NUMBER
					NAME = "Number02"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Left screen'
					TEXT = TEXT
					FLOATPOS = 661, 177
					SIZE = 72, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.37
				{
					TYPE = NUMBER
					NAME = "Number03"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Left screen'
					TEXT = TEXT
					FLOATPOS = 661, 216
					SIZE = 72, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.38
				{
					TYPE = VARIANT
					NAME = "Variant04"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 1_Right screen'
					TEXT = TEXT
					FLOATPOS = 590, 329
					SIZE = 80, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.39
				{
					TYPE = VARIANT
					NAME = "Variant05"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 2_Right screen'
					TEXT = TEXT
					FLOATPOS = 590, 365
					SIZE = 80, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.40
				{
					TYPE = VARIANT
					NAME = "Variant06"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|VARIANT.'Sound_Video 3_Right screen'
					TEXT = TEXT
					FLOATPOS = 589, 406
					SIZE = 80, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.41
				{
					TYPE = NUMBER
					NAME = "Number04"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 1_Right screen'
					TEXT = TEXT
					FLOATPOS = 662, 328
					SIZE = 71, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.42
				{
					TYPE = NUMBER
					NAME = "Number05"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 2_Right screen'
					TEXT = TEXT
					FLOATPOS = 662, 365
					SIZE = 71, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.43
				{
					TYPE = NUMBER
					NAME = "Number06"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Video 3_Right screen'
					TEXT = TEXT
					FLOATPOS = 662, 405
					SIZE = 71, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.44
				{
					TYPE = BOOL
					NAME = "Boolean01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|BOOL.'Mute Live'
					TEXT = TEXT
					FLOATPOS = 350, 176
					SIZE = 111, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.45
				{
					TYPE = BOOL
					NAME = "Boolean02"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|BOOL.'Mute Live'
					TEXT = TEXT
					FLOATPOS = 130, 100
					SIZE = 111, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.46
				{
					TYPE = SLIDER
					NAME = "Slider01"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Volume input'
					TEXT = TEXT
					FLOATPOS = 129, 138
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 240, 240, 240
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.47
				{
					TYPE = NUMBER
					NAME = "Number07"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Live Audio'
					TEXT = TEXT
					FLOATPOS = 128, 176
					SIZE = 113, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.48
				{
					TYPE = BOOL
					NAME = "Boolean03"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|BOOL.'Mute Output'
					TEXT = TEXT
					FLOATPOS = 128, 266
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.49
				{
					TYPE = SLIDER
					NAME = "Slider02"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Volume output'
					TEXT = TEXT
					FLOATPOS = 128, 305
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 240, 240, 240
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.50
				{
					TYPE = SLIDER
					NAME = "Slider03"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Volume input'
					TEXT = TEXT
					FLOATPOS = 349, 213
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 240, 240, 240
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.51
				{
					TYPE = NUMBER
					NAME = "Number08"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|NUMBER.'Delay_Live Audio'
					TEXT = TEXT
					FLOATPOS = 349, 254
					SIZE = 112, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.52
				{
					TYPE = FILEPATH
					NAME = "Filepath07"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Left'
					TEXT = TEXT
					FLOATPOS = 738, 99
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.53
				{
					TYPE = FILEPATH
					NAME = "Filepath08"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Left'
					TEXT = TEXT
					FLOATPOS = 738, 135
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.54
				{
					TYPE = FILEPATH
					NAME = "Filepath09"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Left'
					TEXT = TEXT
					FLOATPOS = 738, 172
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.55
				{
					TYPE = FILEPATH
					NAME = "Filepath10"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 1 Right'
					TEXT = TEXT
					FLOATPOS = 738, 246
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.56
				{
					TYPE = FILEPATH
					NAME = "Filepath11"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 2 Right'
					TEXT = TEXT
					FLOATPOS = 738, 284
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.57
				{
					TYPE = FILEPATH
					NAME = "Filepath12"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Image Name 3 Right'
					TEXT = TEXT
					FLOATPOS = 738, 321
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.58
				{
					TYPE = FILEPATH
					NAME = "Filepath13"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Default Name Left'
					TEXT = TEXT
					FLOATPOS = 958, 100
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Parameter Controller
				PARAM_CONTROL.59
				{
					TYPE = FILEPATH
					NAME = "Filepath14"
					ACTION = ""
					LOCAL = ""
					PARAM = $<ThisProj>.PARAM|FILEPATH.'Default Name Right'
					TEXT = TEXT
					FLOATPOS = 958, 177
					SIZE = 216, 46
					CAPTION = 0
					FONT
					{
						SIZE = 12
						COLOR = 0, 0, 0
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 255, 255, 255
					}
					BACKGROUND = 1
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.60
				{
					TYPE = TEXT
					NAME = "StaticText26"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = File
					FLOATPOS = 469, 292
					SIZE = 129, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.61
				{
					TYPE = TEXT
					NAME = "StaticText27"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Sound
					FLOATPOS = 591, 292
					SIZE = 77, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
				//Static Text
				TEXT_CONTROL.62
				{
					TYPE = TEXT
					NAME = "StaticText28"
					ACTION = ""
					LOCAL = ""
					PARAM = ""
					TEXT = Delay
					FLOATPOS = 660, 292
					SIZE = 73, 46
					CAPTION = 0
					FONT
					{
						SIZE = 18
						COLOR = 255, 255, 255
						BOLD = 1
						ITALIC = 0
						UNDERLINE = 0
					}
					FONT = Segoe UI
					BACKGROUND
					{
						COLOR = 160, 160, 160
					}
					BACKGROUND = 0
					FRAME
					{
						COLOR = 255, 255, 255
						WIDTH = 1
					}
					FRAME = 0
					ALIGN = 0
				}
			}
			EXPAND = 0
		}
	}
	EXPAND = 1
}
//=====================================================================================
//Folder
PATH_LIST.PATH_SET
{
	EXPAND = 0
}
//=====================================================================================
} //HOTSET
//*************************************************************************************
