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  <UserControl.Resources>
    <Storyboard x:Key="AppearanceStoryboard" Duration="0:0:0.2">
      <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TimeOut">
        <EasingDoubleKeyFrame KeyTime="0" Value="0" />
        <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="1" />
      </DoubleAnimationUsingKeyFrames>
    </Storyboard>
    <Storyboard x:Key="IdleStoryboard" Duration="0:0:0.01">
      <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TimeOut">
        <EasingDoubleKeyFrame KeyTime="0" Value="1" />
      </DoubleAnimationUsingKeyFrames>
    </Storyboard>
    <Storyboard x:Key="DisappearanceStoryboard" Duration="0:0:0.2">
      <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TimeOut">
        <EasingDoubleKeyFrame KeyTime="0" Value="1" />
        <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0" />
      </DoubleAnimationUsingKeyFrames>
    </Storyboard>
  </UserControl.Resources>
  <Canvas x:Name="mainCanvas">
    <Canvas x:Name="TimeOut" ClipToBounds="True" HorizontalAlignment="Left" Height="42" UseLayoutRounding="False" Canvas.Top="974" Canvas.Left="1098" VerticalAlignment="Top" Width="354" Opacity="0">
      <Rectangle x:Name="Fon_down" Fill="Black" Height="42" Width="354">
      </Rectangle>
      <TextBlock x:Name="Game_SzTimeout" Text=" " Foreground="White" Canvas.Top="3" FontSize="30" TextAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Center" FontFamily="OCRF-RegularC" Width="354" />
    </Canvas>
  </Canvas>
</UserControl>