#pragma checksum "..\..\StatGame.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "8AB3C49A192BE21572E429E0C8431BE4A69EFB41"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;


namespace GeoTitle {
    
    
    /// <summary>
    /// MainWindow
    /// </summary>
    public partial class MainWindow : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
        
        
        #line 6 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal GeoTitle.MainWindow UserControl;
        
        #line default
        #line hidden
        
        
        #line 708 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas mainCanvas;
        
        #line default
        #line hidden
        
        
        #line 709 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas StatGame1;
        
        #line default
        #line hidden
        
        
        #line 710 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_logo1;
        
        #line default
        #line hidden
        
        
        #line 720 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_name1;
        
        #line default
        #line hidden
        
        
        #line 730 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_score1;
        
        #line default
        #line hidden
        
        
        #line 740 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_liga;
        
        #line default
        #line hidden
        
        
        #line 750 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_score2;
        
        #line default
        #line hidden
        
        
        #line 760 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_name2;
        
        #line default
        #line hidden
        
        
        #line 770 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_logo2;
        
        #line default
        #line hidden
        
        
        #line 780 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_down;
        
        #line default
        #line hidden
        
        
        #line 790 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Logo1;
        
        #line default
        #line hidden
        
        
        #line 791 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Image Team_1_Logo;
        
        #line default
        #line hidden
        
        
        #line 793 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Logo2;
        
        #line default
        #line hidden
        
        
        #line 794 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Image Team_2_Logo;
        
        #line default
        #line hidden
        
        
        #line 796 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_1_Score;
        
        #line default
        #line hidden
        
        
        #line 797 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Score;
        
        #line default
        #line hidden
        
        
        #line 799 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_2_Score;
        
        #line default
        #line hidden
        
        
        #line 800 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Score;
        
        #line default
        #line hidden
        
        
        #line 802 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_2_Name;
        
        #line default
        #line hidden
        
        
        #line 803 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Name;
        
        #line default
        #line hidden
        
        
        #line 805 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_1_Name;
        
        #line default
        #line hidden
        
        
        #line 806 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Name;
        
        #line default
        #line hidden
        
        
        #line 808 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_2_City;
        
        #line default
        #line hidden
        
        
        #line 809 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_City;
        
        #line default
        #line hidden
        
        
        #line 811 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Team_1_City;
        
        #line default
        #line hidden
        
        
        #line 812 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_City;
        
        #line default
        #line hidden
        
        
        #line 814 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line1;
        
        #line default
        #line hidden
        
        
        #line 824 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line2;
        
        #line default
        #line hidden
        
        
        #line 834 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line3;
        
        #line default
        #line hidden
        
        
        #line 844 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line4;
        
        #line default
        #line hidden
        
        
        #line 854 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line5;
        
        #line default
        #line hidden
        
        
        #line 864 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line6;
        
        #line default
        #line hidden
        
        
        #line 874 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line7;
        
        #line default
        #line hidden
        
        
        #line 884 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line8;
        
        #line default
        #line hidden
        
        
        #line 894 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line9;
        
        #line default
        #line hidden
        
        
        #line 904 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_line10;
        
        #line default
        #line hidden
        
        
        #line 915 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas StatGame;
        
        #line default
        #line hidden
        
        
        #line 916 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Image Game_LigaLogo;
        
        #line default
        #line hidden
        
        
        #line 917 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L1;
        
        #line default
        #line hidden
        
        
        #line 918 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Game_Sz2Points;
        
        #line default
        #line hidden
        
        
        #line 919 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_Sz2Points;
        
        #line default
        #line hidden
        
        
        #line 921 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team1N2Points100;
        
        #line default
        #line hidden
        
        
        #line 927 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_P2pr;
        
        #line default
        #line hidden
        
        
        #line 928 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_3;
        
        #line default
        #line hidden
        
        
        #line 931 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team2N2Points100;
        
        #line default
        #line hidden
        
        
        #line 937 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_P2pr;
        
        #line default
        #line hidden
        
        
        #line 938 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_1;
        
        #line default
        #line hidden
        
        
        #line 942 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L2;
        
        #line default
        #line hidden
        
        
        #line 943 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Game_Sz3Points;
        
        #line default
        #line hidden
        
        
        #line 944 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_Sz3Points;
        
        #line default
        #line hidden
        
        
        #line 946 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team1N3Points;
        
        #line default
        #line hidden
        
        
        #line 952 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_P3pr;
        
        #line default
        #line hidden
        
        
        #line 953 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_2;
        
        #line default
        #line hidden
        
        
        #line 956 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team2N3Points;
        
        #line default
        #line hidden
        
        
        #line 962 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_P3pr;
        
        #line default
        #line hidden
        
        
        #line 963 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_4;
        
        #line default
        #line hidden
        
        
        #line 967 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L3;
        
        #line default
        #line hidden
        
        
        #line 968 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox VB_Game_SzFreeThrows;
        
        #line default
        #line hidden
        
        
        #line 969 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzFreeThrows;
        
        #line default
        #line hidden
        
        
        #line 971 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team1N1Points;
        
        #line default
        #line hidden
        
        
        #line 977 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_P1pr;
        
        #line default
        #line hidden
        
        
        #line 978 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_5;
        
        #line default
        #line hidden
        
        
        #line 981 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Viewbox Viewbox_Team2N1Points;
        
        #line default
        #line hidden
        
        
        #line 987 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_P1pr;
        
        #line default
        #line hidden
        
        
        #line 988 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Percent_6;
        
        #line default
        #line hidden
        
        
        #line 992 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L4;
        
        #line default
        #line hidden
        
        
        #line 993 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzRebounds;
        
        #line default
        #line hidden
        
        
        #line 994 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Rebounds;
        
        #line default
        #line hidden
        
        
        #line 995 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Rebounds;
        
        #line default
        #line hidden
        
        
        #line 997 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L5;
        
        #line default
        #line hidden
        
        
        #line 998 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzAssists;
        
        #line default
        #line hidden
        
        
        #line 999 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Assists;
        
        #line default
        #line hidden
        
        
        #line 1000 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Assists;
        
        #line default
        #line hidden
        
        
        #line 1002 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L6;
        
        #line default
        #line hidden
        
        
        #line 1003 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzLost;
        
        #line default
        #line hidden
        
        
        #line 1004 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Lost;
        
        #line default
        #line hidden
        
        
        #line 1005 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Lost;
        
        #line default
        #line hidden
        
        
        #line 1007 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L7;
        
        #line default
        #line hidden
        
        
        #line 1008 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzSteals;
        
        #line default
        #line hidden
        
        
        #line 1009 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Steals;
        
        #line default
        #line hidden
        
        
        #line 1010 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Steals;
        
        #line default
        #line hidden
        
        
        #line 1012 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas L8;
        
        #line default
        #line hidden
        
        
        #line 1013 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzBlocks;
        
        #line default
        #line hidden
        
        
        #line 1014 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Blocks;
        
        #line default
        #line hidden
        
        
        #line 1015 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Blocks;
        
        #line default
        #line hidden
        
        
        #line 1017 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Grid Score4Periods;
        
        #line default
        #line hidden
        
        
        #line 1026 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Grid Viewbox_Period1;
        
        #line default
        #line hidden
        
        
        #line 1032 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Period_1_Score;
        
        #line default
        #line hidden
        
        
        #line 1033 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Colon1;
        
        #line default
        #line hidden
        
        
        #line 1034 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Period_1_Score;
        
        #line default
        #line hidden
        
        
        #line 1036 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Grid Viewbox_Period2;
        
        #line default
        #line hidden
        
        
        #line 1042 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Period_2_Score;
        
        #line default
        #line hidden
        
        
        #line 1043 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Colon2;
        
        #line default
        #line hidden
        
        
        #line 1044 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Period_2_Score;
        
        #line default
        #line hidden
        
        
        #line 1046 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Grid Viewbox_Period3;
        
        #line default
        #line hidden
        
        
        #line 1052 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Period_3_Score;
        
        #line default
        #line hidden
        
        
        #line 1053 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Colon3;
        
        #line default
        #line hidden
        
        
        #line 1054 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Period_3_Score;
        
        #line default
        #line hidden
        
        
        #line 1056 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Grid Viewbox_Period4;
        
        #line default
        #line hidden
        
        
        #line 1062 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_1_Period_4_Score;
        
        #line default
        #line hidden
        
        
        #line 1063 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Colon4;
        
        #line default
        #line hidden
        
        
        #line 1064 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Team_2_Period_4_Score;
        
        #line default
        #line hidden
        
        
        #line 1068 "..\..\StatGame.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock PeriodNum;
        
        #line default
        #line hidden
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/GeoTitle;component/statgame.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\StatGame.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
            #line default
            #line hidden
        }
        
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            this.UserControl = ((GeoTitle.MainWindow)(target));
            return;
            case 2:
            this.mainCanvas = ((System.Windows.Controls.Canvas)(target));
            return;
            case 3:
            this.StatGame1 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 4:
            this.Fon_logo1 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 5:
            this.Fon_name1 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 6:
            this.Fon_score1 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 7:
            this.Fon_liga = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 8:
            this.Fon_score2 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 9:
            this.Fon_name2 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 10:
            this.Fon_logo2 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 11:
            this.Fon_down = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 12:
            this.Logo1 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 13:
            this.Team_1_Logo = ((System.Windows.Controls.Image)(target));
            return;
            case 14:
            this.Logo2 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 15:
            this.Team_2_Logo = ((System.Windows.Controls.Image)(target));
            return;
            case 16:
            this.VB_Team_1_Score = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 17:
            this.Team_1_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 18:
            this.VB_Team_2_Score = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 19:
            this.Team_2_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 20:
            this.VB_Team_2_Name = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 21:
            this.Team_2_Name = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 22:
            this.VB_Team_1_Name = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 23:
            this.Team_1_Name = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 24:
            this.VB_Team_2_City = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 25:
            this.Team_2_City = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 26:
            this.VB_Team_1_City = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 27:
            this.Team_1_City = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 28:
            this.Fon_line1 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 29:
            this.Fon_line2 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 30:
            this.Fon_line3 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 31:
            this.Fon_line4 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 32:
            this.Fon_line5 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 33:
            this.Fon_line6 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 34:
            this.Fon_line7 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 35:
            this.Fon_line8 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 36:
            this.Fon_line9 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 37:
            this.Fon_line10 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 38:
            this.StatGame = ((System.Windows.Controls.Canvas)(target));
            return;
            case 39:
            this.Game_LigaLogo = ((System.Windows.Controls.Image)(target));
            return;
            case 40:
            this.L1 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 41:
            this.VB_Game_Sz2Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 42:
            this.Game_Sz2Points = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 43:
            this.Viewbox_Team1N2Points100 = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 44:
            this.Team_1_P2pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 45:
            this.Percent_3 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 46:
            this.Viewbox_Team2N2Points100 = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 47:
            this.Team_2_P2pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 48:
            this.Percent_1 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 49:
            this.L2 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 50:
            this.VB_Game_Sz3Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 51:
            this.Game_Sz3Points = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 52:
            this.Viewbox_Team1N3Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 53:
            this.Team_1_P3pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 54:
            this.Percent_2 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 55:
            this.Viewbox_Team2N3Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 56:
            this.Team_2_P3pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 57:
            this.Percent_4 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 58:
            this.L3 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 59:
            this.VB_Game_SzFreeThrows = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 60:
            this.Game_SzFreeThrows = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 61:
            this.Viewbox_Team1N1Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 62:
            this.Team_1_P1pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 63:
            this.Percent_5 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 64:
            this.Viewbox_Team2N1Points = ((System.Windows.Controls.Viewbox)(target));
            return;
            case 65:
            this.Team_2_P1pr = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 66:
            this.Percent_6 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 67:
            this.L4 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 68:
            this.Game_SzRebounds = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 69:
            this.Team_1_Rebounds = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 70:
            this.Team_2_Rebounds = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 71:
            this.L5 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 72:
            this.Game_SzAssists = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 73:
            this.Team_1_Assists = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 74:
            this.Team_2_Assists = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 75:
            this.L6 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 76:
            this.Game_SzLost = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 77:
            this.Team_1_Lost = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 78:
            this.Team_2_Lost = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 79:
            this.L7 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 80:
            this.Game_SzSteals = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 81:
            this.Team_1_Steals = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 82:
            this.Team_2_Steals = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 83:
            this.L8 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 84:
            this.Game_SzBlocks = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 85:
            this.Team_1_Blocks = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 86:
            this.Team_2_Blocks = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 87:
            this.Score4Periods = ((System.Windows.Controls.Grid)(target));
            return;
            case 88:
            this.Viewbox_Period1 = ((System.Windows.Controls.Grid)(target));
            return;
            case 89:
            this.Team_1_Period_1_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 90:
            this.Colon1 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 91:
            this.Team_2_Period_1_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 92:
            this.Viewbox_Period2 = ((System.Windows.Controls.Grid)(target));
            return;
            case 93:
            this.Team_1_Period_2_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 94:
            this.Colon2 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 95:
            this.Team_2_Period_2_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 96:
            this.Viewbox_Period3 = ((System.Windows.Controls.Grid)(target));
            return;
            case 97:
            this.Team_1_Period_3_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 98:
            this.Colon3 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 99:
            this.Team_2_Period_3_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 100:
            this.Viewbox_Period4 = ((System.Windows.Controls.Grid)(target));
            return;
            case 101:
            this.Team_1_Period_4_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 102:
            this.Colon4 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 103:
            this.Team_2_Period_4_Score = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 104:
            this.PeriodNum = ((System.Windows.Controls.TextBlock)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }
}

