#pragma checksum "..\..\TimeOutLeft - Copy.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "40DFF918C647AB13FEC4EC645044FE94A683948F"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;


namespace UpScore {
    
    
    /// <summary>
    /// MainWindow
    /// </summary>
    public partial class MainWindow : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
        
        
        #line 3 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal UpScore.MainWindow UserControl;
        
        #line default
        #line hidden
        
        
        #line 31 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Media.Animation.BeginStoryboard LastScoreStoryboard_BeginStoryboard;
        
        #line default
        #line hidden
        
        
        #line 34 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Media.Animation.BeginStoryboard AppearancePlayerPointsTeam1Storyboard_BeginStoryboard;
        
        #line default
        #line hidden
        
        
        #line 35 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Media.Animation.BeginStoryboard Team1Timeout__1_5__BeginStoryboard;
        
        #line default
        #line hidden
        
        
        #line 36 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Media.Animation.BeginStoryboard Team1Timeout_Default_BeginStoryboard;
        
        #line default
        #line hidden
        
        
        #line 40 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas mainCanvas;
        
        #line default
        #line hidden
        
        
        #line 41 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas TimeOut;
        
        #line default
        #line hidden
        
        
        #line 42 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Fon_down;
        
        #line default
        #line hidden
        
        
        #line 44 "..\..\TimeOutLeft - Copy.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock Game_SzTimeout;
        
        #line default
        #line hidden
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/UpScore;component/timeoutleft%20-%20copy.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\TimeOutLeft - Copy.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
            #line default
            #line hidden
        }
        
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            this.UserControl = ((UpScore.MainWindow)(target));
            return;
            case 2:
            this.LastScoreStoryboard_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
            return;
            case 3:
            this.AppearancePlayerPointsTeam1Storyboard_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
            return;
            case 4:
            this.Team1Timeout__1_5__BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
            return;
            case 5:
            this.Team1Timeout_Default_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
            return;
            case 6:
            this.mainCanvas = ((System.Windows.Controls.Canvas)(target));
            return;
            case 7:
            this.TimeOut = ((System.Windows.Controls.Canvas)(target));
            return;
            case 8:
            this.Fon_down = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 9:
            this.Game_SzTimeout = ((System.Windows.Controls.TextBlock)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }
}

